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import 'package:flowy_infra/color.dart';
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import 'package:flutter/material.dart';
enum ThemeType {
light,
dark,
}
//Color Pallettes
const _black = Color(0xff000000);
const _grey = Color(0xff808080);
const _white = Color(0xFFFFFFFF);
const _main2 = Color(0xff00b7ea);
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class AppTheme {
static ThemeType defaultTheme = ThemeType.light;
bool isDark;
late Color surface; //
late Color hover;
late Color selector;
late Color red;
late Color yellow;
late Color green;
late Color shader1;
late Color shader2;
late Color shader3;
late Color shader4;
late Color shader5;
late Color shader6;
late Color shader7;
late Color bg1;
late Color bg2;
late Color bg3;
late Color bg4;
late Color tint1;
late Color tint2;
late Color tint3;
late Color tint4;
late Color tint5;
late Color tint6;
late Color tint7;
late Color tint8;
late Color tint9;
late Color textColor;
late Color main1;
late Color main2;
late Color shadowColor;
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/// Default constructor
AppTheme({this.isDark = false});
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/// fromType factory constructor
factory AppTheme.fromType(ThemeType t) {
switch (t) {
case ThemeType.light:
return AppTheme(isDark: false)
..surface = Colors.white
..hover = const Color(0xFFe0f8ff) //
..selector = const Color(0xfff2fcff)
..red = const Color(0xfffb006d)
..yellow = const Color(0xffffd667)
..green = const Color(0xff66cf80)
..shader1 = const Color(0xff333333)
..shader2 = const Color(0xff4f4f4f)
..shader3 = const Color(0xff828282)
..shader4 = const Color(0xffbdbdbd)
..shader5 = const Color(0xffe0e0e0)
..shader6 = const Color(0xfff2f2f2)
..shader7 = const Color(0xffffffff)
..bg1 = const Color(0xfff7f8fc)
..bg2 = const Color(0xffedeef2)
..bg3 = const Color(0xffe2e4eb)
..bg4 = const Color(0xff2c144b)
..tint1 = const Color(0xffe8e0ff)
..tint2 = const Color(0xffffe7fd)
..tint3 = const Color(0xffffe7ee)
..tint4 = const Color(0xffffefe3)
..tint5 = const Color(0xfffff2cd)
..tint6 = const Color(0xfff5ffdc)
..tint7 = const Color(0xffddffd6)
..tint8 = const Color(0xffdefff1)
..tint9 = const Color(0xffdefff1)
..main1 = const Color(0xff00bcf0)
..main2 = const Color(0xff00b7ea)
..textColor = _black
..shadowColor = _black;
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case ThemeType.dark:
return AppTheme(isDark: true)
..surface = _black
..hover = _main2
..selector = _black
..red = const Color(0xfffb006d)
..yellow = const Color(0xffffd667)
..green = const Color(0xff66cf80)
..shader1 = _white
..shader2 = const Color(0xffffffff)
..shader3 = const Color(0xff828282)
..shader4 = const Color(0xffbdbdbd)
..shader5 = _white
..shader6 = _black
..shader7 = _black
..bg1 = _black
..bg2 = _black
..bg3 = _grey
..bg4 = const Color(0xff2c144b)
..tint1 = const Color(0xffe8e0ff)
..tint2 = const Color(0xffffe7fd)
..tint3 = const Color(0xffffe7ee)
..tint4 = const Color(0xffffefe3)
..tint5 = const Color(0xfffff2cd)
..tint6 = _black
..tint7 = const Color(0xffddffd6)
..tint8 = const Color(0xffdefff1)
..tint9 = const Color(0xffdefff1)
..main1 = const Color(0xff00bcf0)
..main2 = const Color(0xff00b7ea)
..textColor = _white
..shadowColor = _white;
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}
}
ThemeData get themeData {
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var t = ThemeData(
textTheme: TextTheme(bodyText2: TextStyle(color: textColor)),
textSelectionTheme: TextSelectionThemeData(cursorColor: main2, selectionHandleColor: main2),
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primaryIconTheme: IconThemeData(color: hover),
iconTheme: IconThemeData(color: shader1),
canvasColor: shader6,
//Don't use this property because of the redo/undo button in the toolbar use the hoverColor.
// hoverColor: main2,
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colorScheme: ColorScheme(
brightness: isDark ? Brightness.dark : Brightness.light,
primary: main1,
primaryVariant: main2,
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secondary: main2,
secondaryVariant: main2,
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background: bg1,
surface: surface,
onBackground: bg1,
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onSurface: surface,
onError: red,
onPrimary: bg1,
onSecondary: bg1,
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error: red),
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);
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return t.copyWith(
materialTapTargetSize: MaterialTapTargetSize.shrinkWrap,
highlightColor: main1,
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indicatorColor: main1,
toggleableActiveColor: main1);
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}
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Color shift(Color c, double d) => ColorUtils.shiftHsl(c, d * (isDark ? -1 : 1));
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}