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			121 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
		
		
			
		
	
	
			121 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
|   | cmake_minimum_required(VERSION 3.10)
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|  | project(runner LANGUAGES CXX)
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|  | 
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|  | set(BINARY_NAME "app_flowy")
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|  | set(APPLICATION_ID "com.example.app_flowy")
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|  | 
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|  | cmake_policy(SET CMP0063 NEW)
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|  | 
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|  | set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
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|  | 
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|  | # Root filesystem for cross-building.
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|  | if(FLUTTER_TARGET_PLATFORM_SYSROOT)
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|  |   set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
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|  |   set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
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|  |   set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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|  |   set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
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|  |   set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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|  |   set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
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|  | endif()
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|  | 
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|  | # Configure build options.
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|  | if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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|  |   set(CMAKE_BUILD_TYPE "Debug" CACHE | ||
|  |     STRING "Flutter build mode" FORCE)
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|  |   set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS | ||
|  |     "Debug" "Profile" "Release")
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|  | endif()
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|  | 
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|  | # Compilation settings that should be applied to most targets.
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|  | function(APPLY_STANDARD_SETTINGS TARGET)
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|  |   target_compile_features(${TARGET} PUBLIC cxx_std_14)
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|  |   target_compile_options(${TARGET} PRIVATE -Wall -Werror)
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|  |   target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
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|  |   target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
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|  | endfunction()
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|  | 
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|  | set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
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|  | 
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|  | # Flutter library and tool build rules.
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|  | add_subdirectory(${FLUTTER_MANAGED_DIR})
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|  | 
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|  | # System-level dependencies.
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|  | find_package(PkgConfig REQUIRED)
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|  | pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
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|  | 
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|  | add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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|  | 
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|  | # Application build
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|  | add_executable(${BINARY_NAME} | ||
|  |   "main.cc"
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|  |   "my_application.cc"
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|  |   "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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|  | )
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|  | apply_standard_settings(${BINARY_NAME})
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|  | target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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|  | target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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|  | add_dependencies(${BINARY_NAME} flutter_assemble)
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|  | # Only the install-generated bundle's copy of the executable will launch
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|  | # correctly, since the resources must in the right relative locations. To avoid
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|  | # people trying to run the unbundled copy, put it in a subdirectory instead of
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|  | # the default top-level location.
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|  | set_target_properties(${BINARY_NAME} | ||
|  |   PROPERTIES
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|  |   RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
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|  | )
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|  | 
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|  | # Generated plugin build rules, which manage building the plugins and adding
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|  | # them to the application.
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|  | include(flutter/generated_plugins.cmake)
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|  | 
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|  | 
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|  | # === Installation ===
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|  | # By default, "installing" just makes a relocatable bundle in the build
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|  | # directory.
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|  | set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
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|  | if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
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|  |   set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
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|  | endif()
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|  | 
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|  | # Start with a clean build bundle directory every time.
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|  | install(CODE " | ||
|  |   file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") | ||
|  |   " COMPONENT Runtime)
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|  | 
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|  | set(DART_FFI_DIR "${CMAKE_INSTALL_PREFIX}/lib")
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|  | set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
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|  | set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
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|  | 
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|  | install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" | ||
|  |   COMPONENT Runtime)
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|  | 
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|  | install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" | ||
|  |   COMPONENT Runtime)
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|  | 
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|  | install(FILES "${DART_FFI_DLL}" DESTINATION "${DART_FFI_DIR}" | ||
|  |   COMPONENT Runtime)
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|  | 
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|  | install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
|  |   COMPONENT Runtime)
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|  | 
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|  | if(PLUGIN_BUNDLED_LIBRARIES)
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|  |   install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" | ||
|  |     DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
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|  |     COMPONENT Runtime)
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|  | endif()
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|  | 
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|  | # Fully re-copy the assets directory on each build to avoid having stale files
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|  | # from a previous install.
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|  | set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
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|  | install(CODE " | ||
|  |   file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") | ||
|  |   " COMPONENT Runtime)
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|  | install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" | ||
|  |   DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
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|  | 
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|  | # Install the AOT library on non-Debug builds only.
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|  | if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
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|  |   install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
|  |     COMPONENT Runtime)
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|  | endif()
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