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Rust
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#[rustfmt::skip]
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use flowy_dispatch::prelude::*;
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use std::sync::Once;
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#[allow(dead_code)]
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pub fn setup_env() {
static INIT: Once = Once::new();
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(|| env_logger::init());
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}
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pub fn init_dispatch<F>(module_factory: F) -> EventDispatch
where
F: FnOnce() -> Vec<Module>,
{
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EventDispatch::construct(module_factory)
}