mirror of
https://github.com/AppFlowy-IO/AppFlowy.git
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* refactor: port theme provider to bloc * refactor: port from custom theme type enum to material design's brightness * chore: add custom color extension to ThemeData * refactor: use Theme.of(context) when trying to get theme colors * refactor: toggle widget code refactor * refactor: flowy hover style refactor * refactor: flowy icon refactor * fix: regression on sidebar tooltip text from #1210 * chore: read color from theme.of * chore: quick access to custom color * fix: dart test * fix: scrollbar regression * chore: fix flutter lint * chore: fix grid bloc test Co-authored-by: appflowy <annie@appflowy.io>
123 lines
3.7 KiB
Dart
123 lines
3.7 KiB
Dart
import 'dart:async';
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import 'package:app_flowy/user/application/user_settings_service.dart';
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import 'package:flowy_infra/theme.dart';
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import 'package:flowy_sdk/log.dart';
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import 'package:flowy_sdk/protobuf/flowy-user/user_setting.pb.dart';
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import 'package:flutter/material.dart';
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import 'package:easy_localization/easy_localization.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:freezed_annotation/freezed_annotation.dart';
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part 'appearance.freezed.dart';
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/// [AppearanceSettingsCubit] is used to modify the appear setting of AppFlowy application. Includes the [Locale] and [AppTheme].
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class AppearanceSettingsCubit extends Cubit<AppearanceSettingsState> {
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final AppearanceSettingsPB _setting;
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AppearanceSettingsCubit(AppearanceSettingsPB setting)
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: _setting = setting,
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super(AppearanceSettingsState.initial(setting.theme, setting.locale));
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/// Updates the current theme and notify the listeners the theme was changed.
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/// Do nothing if the passed in themeType equal to the current theme type.
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void setTheme(Brightness brightness) {
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if (state.theme.brightness == brightness) {
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return;
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}
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_setting.theme = themeTypeToString(brightness);
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_saveAppearanceSettings();
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emit(state.copyWith(theme: AppTheme.fromType(brightness)));
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}
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/// Updates the current locale and notify the listeners the locale was changed
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/// Fallback to [en] locale If the newLocale is not supported.
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void setLocale(BuildContext context, Locale newLocale) {
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if (!context.supportedLocales.contains(newLocale)) {
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Log.warn("Unsupported locale: $newLocale, Fallback to locale: en");
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newLocale = const Locale('en');
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}
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context.setLocale(newLocale);
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if (state.locale != newLocale) {
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_setting.locale.languageCode = newLocale.languageCode;
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_setting.locale.countryCode = newLocale.countryCode ?? "";
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_saveAppearanceSettings();
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emit(state.copyWith(locale: newLocale));
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}
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}
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/// Saves key/value setting to disk.
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/// Removes the key if the passed in value is null
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void setKeyValue(String key, String? value) {
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if (key.isEmpty) {
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Log.warn("The key should not be empty");
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return;
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}
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if (value == null) {
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_setting.settingKeyValue.remove(key);
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}
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if (_setting.settingKeyValue[key] != value) {
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if (value == null) {
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_setting.settingKeyValue.remove(key);
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} else {
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_setting.settingKeyValue[key] = value;
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}
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}
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_saveAppearanceSettings();
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}
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String? getValue(String key) {
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if (key.isEmpty) {
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Log.warn("The key should not be empty");
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return null;
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}
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return _setting.settingKeyValue[key];
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}
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/// Called when the application launch.
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/// Uses the device locale when open the application for the first time
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void readLocaleWhenAppLaunch(BuildContext context) {
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if (_setting.resetToDefault) {
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_setting.resetToDefault = false;
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_saveAppearanceSettings();
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setLocale(context, context.deviceLocale);
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return;
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}
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setLocale(context, state.locale);
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}
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Future<void> _saveAppearanceSettings() async {
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SettingsFFIService().setAppearanceSetting(_setting).then((result) {
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result.fold(
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(l) => null,
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(error) => Log.error(error),
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);
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});
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}
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}
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@freezed
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class AppearanceSettingsState with _$AppearanceSettingsState {
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const factory AppearanceSettingsState({
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required AppTheme theme,
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required Locale locale,
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}) = _AppearanceSettingsState;
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factory AppearanceSettingsState.initial(
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String themeName,
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LocaleSettingsPB locale,
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) =>
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AppearanceSettingsState(
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theme: AppTheme.fromName(name: themeName),
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locale: Locale(locale.languageCode, locale.countryCode),
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);
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}
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