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			426 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			426 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*******************************************************************************
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| *                                                                              *
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| * Author    :  Angus Johnson                                                   *
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| * Version   :  6.4.2                                                           *
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| * Date      :  27 February 2017                                                *
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| * Website   :  http://www.angusj.com                                           *
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| * Copyright :  Angus Johnson 2010-2017                                         *
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| *                                                                              *
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| * License:                                                                     *
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| * Use, modification & distribution is subject to Boost Software License Ver 1. *
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| * http://www.boost.org/LICENSE_1_0.txt                                         *
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| *                                                                              *
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| * Attributions:                                                                *
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| * The code in this library is an extension of Bala Vatti's clipping algorithm: *
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| * "A generic solution to polygon clipping"                                     *
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| * Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63.             *
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| * http://portal.acm.org/citation.cfm?id=129906                                 *
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| *                                                                              *
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| * Computer graphics and geometric modeling: implementation and algorithms      *
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| * By Max K. Agoston                                                            *
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| * Springer; 1 edition (January 4, 2005)                                        *
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| * http://books.google.com/books?q=vatti+clipping+agoston                       *
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| *                                                                              *
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| * See also:                                                                    *
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| * "Polygon Offsetting by Computing Winding Numbers"                            *
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| * Paper no. DETC2005-85513 pp. 565-575                                         *
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| * ASME 2005 International Design Engineering Technical Conferences             *
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| * and Computers and Information in Engineering Conference (IDETC/CIE2005)      *
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| * September 24-28, 2005 , Long Beach, California, USA                          *
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| * http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf              *
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| *                                                                              *
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| *******************************************************************************/
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| 
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| #pragma once
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| 
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| #ifndef clipper_hpp
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| #define clipper_hpp
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| 
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| #define CLIPPER_VERSION "6.4.2"
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| 
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| // use_int32: When enabled 32bit ints are used instead of 64bit ints. This
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| // improve performance but coordinate values are limited to the range +/- 46340
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| //#define use_int32
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| 
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| // use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
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| //#define use_xyz
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| 
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| // use_lines: Enables line clipping. Adds a very minor cost to performance.
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| #define use_lines
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| 
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| // use_deprecated: Enables temporary support for the obsolete functions
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| //#define use_deprecated
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| 
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| #include <cstdlib>
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| #include <cstring>
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| #include <functional>
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| #include <list>
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| #include <ostream>
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| #include <queue>
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| #include <set>
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| #include <stdexcept>
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| #include <vector>
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| 
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| namespace ClipperLib {
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| 
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| enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
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| enum PolyType { ptSubject, ptClip };
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| // By far the most widely used winding rules for polygon filling are
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| // EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
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| // Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
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| // see http://glprogramming.com/red/chapter11.html
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| enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
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| 
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| #ifdef use_int32
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| typedef int cInt;
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| static cInt const loRange = 0x7FFF;
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| static cInt const hiRange = 0x7FFF;
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| #else
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| typedef signed long long cInt;
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| static cInt const loRange = 0x3FFFFFFF;
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| static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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| typedef signed long long long64; // used by Int128 class
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| typedef unsigned long long ulong64;
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| 
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| #endif
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| 
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| struct IntPoint {
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|   cInt X;
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|   cInt Y;
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| #ifdef use_xyz
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|   cInt Z;
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|   IntPoint(cInt x = 0, cInt y = 0, cInt z = 0) : X(x), Y(y), Z(z){};
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| #else
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|   IntPoint(cInt x = 0, cInt y = 0) : X(x), Y(y){};
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| #endif
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| 
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|   friend inline bool operator==(const IntPoint &a, const IntPoint &b) {
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|     return a.X == b.X && a.Y == b.Y;
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|   }
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|   friend inline bool operator!=(const IntPoint &a, const IntPoint &b) {
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|     return a.X != b.X || a.Y != b.Y;
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|   }
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| };
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| //------------------------------------------------------------------------------
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| 
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| typedef std::vector<IntPoint> Path;
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| typedef std::vector<Path> Paths;
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| 
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| inline Path &operator<<(Path &poly, const IntPoint &p) {
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|   poly.push_back(p);
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|   return poly;
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| }
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| inline Paths &operator<<(Paths &polys, const Path &p) {
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|   polys.push_back(p);
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|   return polys;
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| }
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| 
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| std::ostream &operator<<(std::ostream &s, const IntPoint &p);
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| std::ostream &operator<<(std::ostream &s, const Path &p);
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| std::ostream &operator<<(std::ostream &s, const Paths &p);
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| 
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| struct DoublePoint {
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|   double X;
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|   double Y;
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|   DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
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|   DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
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| };
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| //------------------------------------------------------------------------------
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| 
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| #ifdef use_xyz
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| typedef void (*ZFillCallback)(IntPoint &e1bot, IntPoint &e1top, IntPoint &e2bot,
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|                               IntPoint &e2top, IntPoint &pt);
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| #endif
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| 
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| enum InitOptions {
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|   ioReverseSolution = 1,
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|   ioStrictlySimple = 2,
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|   ioPreserveCollinear = 4
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| };
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| enum JoinType { jtSquare, jtRound, jtMiter };
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| enum EndType {
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|   etClosedPolygon,
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|   etClosedLine,
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|   etOpenButt,
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|   etOpenSquare,
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|   etOpenRound
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| };
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| 
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| class PolyNode;
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| typedef std::vector<PolyNode *> PolyNodes;
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| 
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| class PolyNode {
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| public:
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|   PolyNode();
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|   virtual ~PolyNode(){};
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|   Path Contour;
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|   PolyNodes Childs;
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|   PolyNode *Parent;
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|   PolyNode *GetNext() const;
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|   bool IsHole() const;
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|   bool IsOpen() const;
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|   int ChildCount() const;
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| 
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| private:
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|   // PolyNode& operator =(PolyNode& other);
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|   unsigned Index; // node index in Parent.Childs
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|   bool m_IsOpen;
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|   JoinType m_jointype;
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|   EndType m_endtype;
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|   PolyNode *GetNextSiblingUp() const;
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|   void AddChild(PolyNode &child);
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|   friend class Clipper; // to access Index
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|   friend class ClipperOffset;
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| };
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| 
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| class PolyTree : public PolyNode {
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| public:
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|   ~PolyTree() { Clear(); };
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|   PolyNode *GetFirst() const;
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|   void Clear();
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|   int Total() const;
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| 
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| private:
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|   // PolyTree& operator =(PolyTree& other);
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|   PolyNodes AllNodes;
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|   friend class Clipper; // to access AllNodes
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| };
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| 
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| bool Orientation(const Path &poly);
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| double Area(const Path &poly);
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| int PointInPolygon(const IntPoint &pt, const Path &path);
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| 
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| void SimplifyPolygon(const Path &in_poly, Paths &out_polys,
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|                      PolyFillType fillType = pftEvenOdd);
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| void SimplifyPolygons(const Paths &in_polys, Paths &out_polys,
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|                       PolyFillType fillType = pftEvenOdd);
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| void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
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| 
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| void CleanPolygon(const Path &in_poly, Path &out_poly, double distance = 1.415);
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| void CleanPolygon(Path &poly, double distance = 1.415);
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| void CleanPolygons(const Paths &in_polys, Paths &out_polys,
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|                    double distance = 1.415);
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| void CleanPolygons(Paths &polys, double distance = 1.415);
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| 
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| void MinkowskiSum(const Path &pattern, const Path &path, Paths &solution,
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|                   bool pathIsClosed);
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| void MinkowskiSum(const Path &pattern, const Paths &paths, Paths &solution,
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|                   bool pathIsClosed);
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| void MinkowskiDiff(const Path &poly1, const Path &poly2, Paths &solution);
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| 
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| void PolyTreeToPaths(const PolyTree &polytree, Paths &paths);
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| void ClosedPathsFromPolyTree(const PolyTree &polytree, Paths &paths);
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| void OpenPathsFromPolyTree(PolyTree &polytree, Paths &paths);
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| 
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| void ReversePath(Path &p);
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| void ReversePaths(Paths &p);
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| 
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| struct IntRect {
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|   cInt left;
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|   cInt top;
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|   cInt right;
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|   cInt bottom;
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| };
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| 
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| // enums that are used internally ...
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| enum EdgeSide { esLeft = 1, esRight = 2 };
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| 
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| // forward declarations (for stuff used internally) ...
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| struct TEdge;
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| struct IntersectNode;
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| struct LocalMinimum;
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| struct OutPt;
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| struct OutRec;
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| struct Join;
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| 
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| typedef std::vector<OutRec *> PolyOutList;
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| typedef std::vector<TEdge *> EdgeList;
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| typedef std::vector<Join *> JoinList;
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| typedef std::vector<IntersectNode *> IntersectList;
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| 
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| //------------------------------------------------------------------------------
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| 
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| // ClipperBase is the ancestor to the Clipper class. It should not be
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| // instantiated directly. This class simply abstracts the conversion of sets of
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| // polygon coordinates into edge objects that are stored in a LocalMinima list.
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| class ClipperBase {
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| public:
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|   ClipperBase();
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|   virtual ~ClipperBase();
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|   virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
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|   bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
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|   virtual void Clear();
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|   IntRect GetBounds();
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|   bool PreserveCollinear() { return m_PreserveCollinear; };
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|   void PreserveCollinear(bool value) { m_PreserveCollinear = value; };
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| 
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| protected:
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|   void DisposeLocalMinimaList();
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|   TEdge *AddBoundsToLML(TEdge *e, bool IsClosed);
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|   virtual void Reset();
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|   TEdge *ProcessBound(TEdge *E, bool IsClockwise);
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|   void InsertScanbeam(const cInt Y);
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|   bool PopScanbeam(cInt &Y);
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|   bool LocalMinimaPending();
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|   bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
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|   OutRec *CreateOutRec();
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|   void DisposeAllOutRecs();
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|   void DisposeOutRec(PolyOutList::size_type index);
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|   void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
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|   void DeleteFromAEL(TEdge *e);
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|   void UpdateEdgeIntoAEL(TEdge *&e);
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| 
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|   typedef std::vector<LocalMinimum> MinimaList;
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|   MinimaList::iterator m_CurrentLM;
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|   MinimaList m_MinimaList;
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| 
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|   bool m_UseFullRange;
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|   EdgeList m_edges;
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|   bool m_PreserveCollinear;
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|   bool m_HasOpenPaths;
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|   PolyOutList m_PolyOuts;
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|   TEdge *m_ActiveEdges;
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| 
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|   typedef std::priority_queue<cInt> ScanbeamList;
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|   ScanbeamList m_Scanbeam;
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| };
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| //------------------------------------------------------------------------------
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| 
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| class Clipper : public virtual ClipperBase {
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| public:
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|   Clipper(int initOptions = 0);
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|   bool Execute(ClipType clipType, Paths &solution,
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|                PolyFillType fillType = pftEvenOdd);
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|   bool Execute(ClipType clipType, Paths &solution, PolyFillType subjFillType,
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|                PolyFillType clipFillType);
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|   bool Execute(ClipType clipType, PolyTree &polytree,
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|                PolyFillType fillType = pftEvenOdd);
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|   bool Execute(ClipType clipType, PolyTree &polytree, PolyFillType subjFillType,
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|                PolyFillType clipFillType);
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|   bool ReverseSolution() { return m_ReverseOutput; };
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|   void ReverseSolution(bool value) { m_ReverseOutput = value; };
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|   bool StrictlySimple() { return m_StrictSimple; };
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|   void StrictlySimple(bool value) { m_StrictSimple = value; };
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| // set the callback function for z value filling on intersections (otherwise Z
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| // is 0)
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| #ifdef use_xyz
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|   void ZFillFunction(ZFillCallback zFillFunc);
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| #endif
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| protected:
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|   virtual bool ExecuteInternal();
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| 
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| private:
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|   JoinList m_Joins;
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|   JoinList m_GhostJoins;
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|   IntersectList m_IntersectList;
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|   ClipType m_ClipType;
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|   typedef std::list<cInt> MaximaList;
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|   MaximaList m_Maxima;
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|   TEdge *m_SortedEdges;
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|   bool m_ExecuteLocked;
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|   PolyFillType m_ClipFillType;
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|   PolyFillType m_SubjFillType;
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|   bool m_ReverseOutput;
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|   bool m_UsingPolyTree;
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|   bool m_StrictSimple;
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| #ifdef use_xyz
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|   ZFillCallback m_ZFill; // custom callback
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| #endif
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|   void SetWindingCount(TEdge &edge);
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|   bool IsEvenOddFillType(const TEdge &edge) const;
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|   bool IsEvenOddAltFillType(const TEdge &edge) const;
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|   void InsertLocalMinimaIntoAEL(const cInt botY);
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|   void InsertEdgeIntoAEL(TEdge *edge, TEdge *startEdge);
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|   void AddEdgeToSEL(TEdge *edge);
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|   bool PopEdgeFromSEL(TEdge *&edge);
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|   void CopyAELToSEL();
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|   void DeleteFromSEL(TEdge *e);
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|   void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
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|   bool IsContributing(const TEdge &edge) const;
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|   bool IsTopHorz(const cInt XPos);
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|   void DoMaxima(TEdge *e);
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|   void ProcessHorizontals();
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|   void ProcessHorizontal(TEdge *horzEdge);
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|   void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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|   OutPt *AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
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|   OutRec *GetOutRec(int idx);
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|   void AppendPolygon(TEdge *e1, TEdge *e2);
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|   void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
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|   OutPt *AddOutPt(TEdge *e, const IntPoint &pt);
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|   OutPt *GetLastOutPt(TEdge *e);
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|   bool ProcessIntersections(const cInt topY);
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|   void BuildIntersectList(const cInt topY);
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|   void ProcessIntersectList();
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|   void ProcessEdgesAtTopOfScanbeam(const cInt topY);
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|   void BuildResult(Paths &polys);
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|   void BuildResult2(PolyTree &polytree);
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|   void SetHoleState(TEdge *e, OutRec *outrec);
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|   void DisposeIntersectNodes();
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|   bool FixupIntersectionOrder();
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|   void FixupOutPolygon(OutRec &outrec);
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|   void FixupOutPolyline(OutRec &outrec);
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|   bool IsHole(TEdge *e);
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|   bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
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|   void FixHoleLinkage(OutRec &outrec);
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|   void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
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|   void ClearJoins();
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|   void ClearGhostJoins();
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|   void AddGhostJoin(OutPt *op, const IntPoint offPt);
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|   bool JoinPoints(Join *j, OutRec *outRec1, OutRec *outRec2);
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|   void JoinCommonEdges();
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|   void DoSimplePolygons();
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|   void FixupFirstLefts1(OutRec *OldOutRec, OutRec *NewOutRec);
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|   void FixupFirstLefts2(OutRec *InnerOutRec, OutRec *OuterOutRec);
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|   void FixupFirstLefts3(OutRec *OldOutRec, OutRec *NewOutRec);
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| #ifdef use_xyz
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|   void SetZ(IntPoint &pt, TEdge &e1, TEdge &e2);
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| #endif
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| };
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| //------------------------------------------------------------------------------
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| 
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| class ClipperOffset {
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| public:
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|   ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
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|   ~ClipperOffset();
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|   void AddPath(const Path &path, JoinType joinType, EndType endType);
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|   void AddPaths(const Paths &paths, JoinType joinType, EndType endType);
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|   void Execute(Paths &solution, double delta);
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|   void Execute(PolyTree &solution, double delta);
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|   void Clear();
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|   double MiterLimit;
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|   double ArcTolerance;
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| 
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| private:
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|   Paths m_destPolys;
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|   Path m_srcPoly;
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|   Path m_destPoly;
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|   std::vector<DoublePoint> m_normals;
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|   double m_delta, m_sinA, m_sin, m_cos;
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|   double m_miterLim, m_StepsPerRad;
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|   IntPoint m_lowest;
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|   PolyNode m_polyNodes;
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| 
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|   void FixOrientations();
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|   void DoOffset(double delta);
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|   void OffsetPoint(int j, int &k, JoinType jointype);
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|   void DoSquare(int j, int k);
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|   void DoMiter(int j, int k, double r);
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|   void DoRound(int j, int k);
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| };
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| //------------------------------------------------------------------------------
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| 
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| class clipperException : public std::exception {
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| public:
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|   clipperException(const char *description) : m_descr(description) {}
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|   virtual ~clipperException() throw() {}
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|   virtual const char *what() const throw() { return m_descr.c_str(); }
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| 
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| private:
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|   std::string m_descr;
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| };
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| //------------------------------------------------------------------------------
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| 
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| } // ClipperLib namespace
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| 
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| #endif // clipper_hpp
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