Ryan Sweet c1646f21c0
Rysweet 4676 remove iagentruntime - collapse into iagentworker (#4740)
* moves AgentId into Agent
* Renames AgentRuntime to AgentMessenger (more accurate name)
* Remove IAgentRuntime Interface
* changes constructor of Agent to take IAgentWorker instead of IAgentRuntime
2024-12-17 13:04:37 -08:00

98 lines
3.6 KiB
C#

// Copyright (c) Microsoft Corporation. All rights reserved.
// Program.cs
using System.Text.Json;
using Microsoft.AutoGen.Agents;
using Microsoft.AutoGen.Contracts;
using Microsoft.AutoGen.Core;
// send a message to the agent
var app = await AgentsApp.PublishMessageAsync("HelloAgents", new NewMessageReceived
{
Message = "World"
}, local: false);
await app.WaitForShutdownAsync();
namespace Hello
{
[TopicSubscription("agents")]
public class HelloAgent(
IAgentWorker worker,
IHostApplicationLifetime hostApplicationLifetime,
[FromKeyedServices("EventTypes")] EventTypes typeRegistry) : Agent(
worker,
typeRegistry),
IHandleConsole,
IHandle<NewMessageReceived>,
IHandle<ConversationClosed>,
IHandle<Shutdown>
{
private AgentState? State { get; set; }
public async Task Handle(NewMessageReceived item)
{
var response = await SayHello(item.Message).ConfigureAwait(false);
var evt = new Output
{
Message = response
};
Dictionary<string, string> state = new()
{
{ "data", "We said hello to " + item.Message },
{ "workflow", "Active" }
};
await StoreAsync(new AgentState
{
AgentId = this.AgentId,
TextData = JsonSerializer.Serialize(state)
}).ConfigureAwait(false);
await PublishMessageAsync(evt).ConfigureAwait(false);
var goodbye = new ConversationClosed
{
UserId = this.AgentId.Key,
UserMessage = "Goodbye"
};
await PublishMessageAsync(goodbye).ConfigureAwait(false);
// send the shutdown message
await PublishMessageAsync(new Shutdown { Message = this.AgentId.Key }).ConfigureAwait(false);
}
public async Task Handle(ConversationClosed item)
{
State = await ReadAsync<AgentState>(this.AgentId).ConfigureAwait(false);
var state = JsonSerializer.Deserialize<Dictionary<string, string>>(State.TextData) ?? new Dictionary<string, string> { { "data", "No state data found" } };
var goodbye = $"\nState: {state}\n********************* {item.UserId} said {item.UserMessage} ************************";
var evt = new Output
{
Message = goodbye
};
await PublishMessageAsync(evt).ConfigureAwait(true);
state["workflow"] = "Complete";
await StoreAsync(new AgentState
{
AgentId = this.AgentId,
TextData = JsonSerializer.Serialize(state)
}).ConfigureAwait(false);
}
public async Task Handle(Shutdown item)
{
string? workflow = null;
// make sure the workflow is finished
while (workflow != "Complete")
{
State = await ReadAsync<AgentState>(this.AgentId).ConfigureAwait(true);
var state = JsonSerializer.Deserialize<Dictionary<string, string>>(State?.TextData ?? "{}") ?? new Dictionary<string, string>();
workflow = state["workflow"];
await Task.Delay(1000).ConfigureAwait(true);
}
// now we can shut down...
hostApplicationLifetime.StopApplication();
}
public async Task<string> SayHello(string ask)
{
var response = $"\n\n\n\n***************Hello {ask}**********************\n\n\n\n";
return response;
}
}
}