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* add tests for core functionality and client/server * add remove subscription, get subscriptions * fix LOTS of bugs * add grpc tuning * adapt to latest agreed agents_worker proto changes.
98 lines
3.9 KiB
C#
98 lines
3.9 KiB
C#
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Program.cs
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using System.Text.Json;
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using Microsoft.AutoGen.Agents;
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using Microsoft.AutoGen.Contracts;
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using Microsoft.AutoGen.Core;
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// send a message to the agent
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var local = true;
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if (Environment.GetEnvironmentVariable("AGENT_HOST") != null) { local = false; }
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var app = await Microsoft.AutoGen.Core.Grpc.AgentsApp.PublishMessageAsync("HelloAgents", new NewMessageReceived
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{
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Message = "World"
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}, local: local).ConfigureAwait(false);
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await app.WaitForShutdownAsync();
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namespace Hello
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{
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[TopicSubscription("HelloAgents")]
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public class HelloAgent(
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IHostApplicationLifetime hostApplicationLifetime,
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[FromKeyedServices("AgentsMetadata")] AgentsMetadata typeRegistry) : Agent(
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typeRegistry),
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IHandleConsole,
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IHandle<NewMessageReceived>,
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IHandle<ConversationClosed>,
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IHandle<Shutdown>
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{
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private AgentState? State { get; set; }
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public async Task Handle(NewMessageReceived item, CancellationToken cancellationToken = default)
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{
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var response = await SayHello(item.Message).ConfigureAwait(false);
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var evt = new Output
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{
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Message = response
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};
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Dictionary<string, string> state = new()
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{
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{ "data", "We said hello to " + item.Message },
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{ "workflow", "Active" }
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};
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await StoreAsync(new AgentState
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{
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AgentId = this.AgentId,
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TextData = JsonSerializer.Serialize(state)
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}).ConfigureAwait(false);
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await PublishMessageAsync(evt).ConfigureAwait(false);
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var goodbye = new ConversationClosed
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{
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UserId = this.AgentId.Key,
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UserMessage = "Goodbye"
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};
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await PublishMessageAsync(goodbye).ConfigureAwait(false);
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// send the shutdown message
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await PublishMessageAsync(new Shutdown { Message = this.AgentId.Key }).ConfigureAwait(false);
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}
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public async Task Handle(ConversationClosed item, CancellationToken cancellationToken = default)
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{
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State = await ReadAsync<AgentState>(this.AgentId).ConfigureAwait(false);
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var state = JsonSerializer.Deserialize<Dictionary<string, string>>(State.TextData) ?? new Dictionary<string, string> { { "data", "No state data found" } };
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var goodbye = $"\nState: {state}\n********************* {item.UserId} said {item.UserMessage} ************************";
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var evt = new Output
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{
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Message = goodbye
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};
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await PublishMessageAsync(evt).ConfigureAwait(true);
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state["workflow"] = "Complete";
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await StoreAsync(new AgentState
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{
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AgentId = this.AgentId,
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TextData = JsonSerializer.Serialize(state)
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}).ConfigureAwait(false);
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}
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public async Task Handle(Shutdown item, CancellationToken cancellationToken = default)
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{
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string? workflow = null;
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// make sure the workflow is finished
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while (workflow != "Complete")
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{
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State = await ReadAsync<AgentState>(this.AgentId).ConfigureAwait(true);
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var state = JsonSerializer.Deserialize<Dictionary<string, string>>(State?.TextData ?? "{}") ?? new Dictionary<string, string>();
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workflow = state["workflow"];
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await Task.Delay(1000).ConfigureAwait(true);
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}
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// now we can shut down...
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hostApplicationLifetime.StopApplication();
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}
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public async Task<string> SayHello(string ask)
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{
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var response = $"\n\n\n\n***************Hello {ask}**********************\n\n\n\n";
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return response;
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}
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}
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}
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