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Benefits 1. Simpler setup - no need to download activator in order to build & run 2. Faster build - See https://engineering.linkedin.com/play/developing-play-applications-using-gradle 3. Streamlined dependency management - Everything defined in build.gradle, instead of build.gradle + build.sbt 4. Better integration with gradle lifecycle tasks - build, test, dist, clean all work as expected Changes 1. Location of staging & distribution files moved from target to build 2. Use ./gradle -t runPlayBinary to run app with hot reload support 3. The generated start scripts are quite different from those generated by sbt
3 lines
102 B
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Executable File
3 lines
102 B
Plaintext
Executable File
export JAVA_OPTS="-Xms1024m -Xmx2048m -Dhttp.port=19001"
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build/stage/wherehows-backend/bin/playBinary
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