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54 lines
1.6 KiB
JavaScript
54 lines
1.6 KiB
JavaScript
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// Runner
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// -------
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module.exports = function(client) {
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var Promise = require('../../promise');
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var Runner_SQLite3 = require('../sqlite3/runner');
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var inherits = require('inherits');
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// Inherit from the `Runner` constructor's prototype,
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// so we can add the correct `then` method.
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function Runner_WebSQL() {
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this.client = client;
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Runner_SQLite3.super_.apply(this, arguments);
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}
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inherits(Runner_WebSQL, Runner_SQLite3);
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// Runs the query on the specified connection, providing the bindings and any other necessary prep work.
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Runner_WebSQL.prototype._query = Promise.method(function(obj) {
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if (this.isDebugging()) this.debug(obj);
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var connection = this.connection;
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return new Promise(function(resolver, rejecter) {
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if (!connection) {
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return rejecter(new Error('No connection provided.'));
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}
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connection.executeSql(obj.sql, obj.bindings, function(err, response) {
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if (err) return rejecter(err);
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obj.response = response;
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return resolver(obj);
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});
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});
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});
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// Ensures the response is returned in the same format as other clients.
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Runner_WebSQL.prototype.processResponse = function(obj) {
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var resp = obj.response;
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if (obj.type === 'select') {
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var results = [];
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for (var i = 0, l = resp.rows.length; i < l; i++) {
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results[i] = _.clone(resp.rows.item(i));
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}
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return results;
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} else if (obj.type === 'insert') {
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resp = [resp.insertId];
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} else if (obj.type === 'delete' || builder.type === 'update') {
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resp = resp.rowsAffected;
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}
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return resp;
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};
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// Assign the newly extended `Runner` constructor to the client object.
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client.Runner = Runner_SQLite3;
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};
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