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playwright/browser_patches/winldd/build.sh

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devops: build winldd on buildbots (#3917) This patch: - moves PrintDepsWindows folder to `//browser_patches/winldd` - adds `build.sh`, `archive.sh`, `clean.sh` and `BUILD_NUMBER` to power builds on buildbots - starts building `winldd-win64` on windows buildbot
2020-09-18 09:43:43 -07:00
#!/bin/bash
set -e
set +x
trap "cd $(pwd -P)" EXIT
cd "$(dirname $0)"
chore: use helper functions to define platforms (#13707) This is to make code less error-prone due to involved windows detection.
2022-04-22 13:35:35 -06:00
source "../utils.sh"
devops: build winldd on buildbots (#3917) This patch: - moves PrintDepsWindows folder to `//browser_patches/winldd` - adds `build.sh`, `archive.sh`, `clean.sh` and `BUILD_NUMBER` to power builds on buildbots - starts building `winldd-win64` on windows buildbot
2020-09-18 09:43:43 -07:00
chore: use helper functions to define platforms (#13707) This is to make code less error-prone due to involved windows detection.
2022-04-22 13:35:35 -06:00
if is_win; then
devops: build winldd on buildbots (#3917) This patch: - moves PrintDepsWindows folder to `//browser_patches/winldd` - adds `build.sh`, `archive.sh`, `clean.sh` and `BUILD_NUMBER` to power builds on buildbots - starts building `winldd-win64` on windows buildbot
2020-09-18 09:43:43 -07:00
/c/Windows/System32/cmd.exe "/c buildwin.bat"
else
echo "ERROR: cannot upload on this platform!" 1>&2
exit 1;
fi
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