playwright/src/server/artifact.ts

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/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import fs from 'fs';
import * as util from 'util';
type SaveCallback = (localPath: string, error?: string) => Promise<void>;
export class Artifact {
private _localPath: string;
private _unaccessibleErrorMessage: string | undefined;
private _finishedCallback: () => void;
private _finishedPromise: Promise<void>;
private _saveCallbacks: SaveCallback[] = [];
private _finished: boolean = false;
private _deleted = false;
private _failureError: string | null = null;
constructor(localPath: string, unaccessibleErrorMessage?: string) {
this._localPath = localPath;
this._unaccessibleErrorMessage = unaccessibleErrorMessage;
this._finishedCallback = () => {};
this._finishedPromise = new Promise(f => this._finishedCallback = f);
}
finishedPromise() {
return this._finishedPromise;
}
localPath() {
return this._localPath;
}
async localPathAfterFinished(): Promise<string | null> {
if (this._unaccessibleErrorMessage)
throw new Error(this._unaccessibleErrorMessage);
await this._finishedPromise;
if (this._failureError)
return null;
return this._localPath;
}
saveAs(saveCallback: SaveCallback) {
if (this._unaccessibleErrorMessage)
throw new Error(this._unaccessibleErrorMessage);
if (this._deleted)
throw new Error(`File already deleted. Save before deleting.`);
if (this._failureError)
throw new Error(`File not found on disk. Check download.failure() for details.`);
if (this._finished) {
saveCallback(this._localPath).catch(e => {});
return;
}
this._saveCallbacks.push(saveCallback);
}
async failureError(): Promise<string | null> {
if (this._unaccessibleErrorMessage)
return this._unaccessibleErrorMessage;
await this._finishedPromise;
return this._failureError;
}
async delete(): Promise<void> {
if (this._unaccessibleErrorMessage)
return;
const fileName = await this.localPathAfterFinished();
if (this._deleted)
return;
this._deleted = true;
if (fileName)
await util.promisify(fs.unlink)(fileName).catch(e => {});
}
async deleteOnContextClose(): Promise<void> {
// Compared to "delete", this method does not wait for the artifact to finish.
// We use it when closing the context to avoid stalling.
if (this._deleted)
return;
this._deleted = true;
if (!this._unaccessibleErrorMessage)
await util.promisify(fs.unlink)(this._localPath).catch(e => {});
await this.reportFinished('File deleted upon browser context closure.');
}
async reportFinished(error?: string) {
if (this._finished)
return;
this._finished = true;
this._failureError = error || null;
if (error) {
for (const callback of this._saveCallbacks)
await callback('', error);
} else {
for (const callback of this._saveCallbacks)
await callback(this._localPath);
}
this._saveCallbacks = [];
this._finishedCallback();
}
}