playwright/src/webkit/Input.ts

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2019-11-18 18:18:28 -08:00
/**
* Copyright 2017 Google Inc. All rights reserved.
* Modifications copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { TargetSession } from './Connection';
import { assert } from '../helper';
import { keyDefinitions } from '../USKeyboardLayout';
type KeyDescription = {
keyCode: number,
key: string,
text: string,
code: string,
location: number,
};
export type Modifier = 'Alt' | 'Control' | 'Meta' | 'Shift';
const kModifiers: Modifier[] = ['Alt', 'Control', 'Meta', 'Shift'];
export type Button = 'left' | 'right' | 'middle';
export class Keyboard {
private _session: TargetSession;
_modifiers = 0;
private _pressedKeys = new Set<unknown>();
constructor(session: TargetSession) {
this._session = session;
}
async down(key: string, options: { text?: string; } = { text: undefined }) {
const description = this._keyDescriptionForString(key);
const autoRepeat = this._pressedKeys.has(description.code);
this._pressedKeys.add(description.code);
this._modifiers |= this._modifierBit(description.key);
const text = options.text === undefined ? description.text : options.text;
await this._session.send('Input.dispatchKeyEvent', {
type: 'keyDown',
modifiers: this._modifiers,
windowsVirtualKeyCode: description.keyCode,
code: description.code,
key: description.key,
text: text,
unmodifiedText: text,
autoRepeat,
isKeypad: description.location === 3,
});
}
_modifierBit(key: string): number {
// From Source/WebKit/Shared/WebEvent.h
const ShiftKey = 1 << 0;
const ControlKey = 1 << 1;
const AltKey = 1 << 2;
const MetaKey = 1 << 3;
if (key === 'Alt')
return AltKey;
if (key === 'Control')
return ControlKey;
if (key === 'Meta')
return MetaKey;
if (key === 'Shift')
return ShiftKey;
return 0;
}
_keyDescriptionForString(keyString: string): KeyDescription {
const shift = this._modifiers & 8;
const description = {
key: '',
keyCode: 0,
code: '',
text: '',
location: 0
};
const definition = keyDefinitions[keyString];
assert(definition, `Unknown key: "${keyString}"`);
if (definition.key)
description.key = definition.key;
if (shift && definition.shiftKey)
description.key = definition.shiftKey;
if (definition.keyCode)
description.keyCode = definition.keyCode;
if (shift && definition.shiftKeyCode)
description.keyCode = definition.shiftKeyCode;
if (definition.code)
description.code = definition.code;
if (definition.location)
description.location = definition.location;
if (description.key.length === 1)
description.text = description.key;
if (definition.text)
description.text = definition.text;
if (shift && definition.shiftText)
description.text = definition.shiftText;
// if any modifiers besides shift are pressed, no text should be sent
if (this._modifiers & ~8)
description.text = '';
return description;
}
async up(key: string) {
const description = this._keyDescriptionForString(key);
this._modifiers &= ~this._modifierBit(description.key);
this._pressedKeys.delete(description.code);
await this._session.send('Input.dispatchKeyEvent', {
type: 'keyUp',
modifiers: this._modifiers,
key: description.key,
windowsVirtualKeyCode: description.keyCode,
code: description.code,
isKeypad: description.location === 3
});
}
async type(text: string, options: { delay: (number | undefined); } | undefined) {
const delay = (options && options.delay) || null;
for (const char of text) {
if (keyDefinitions[char]) {
await this.press(char, {delay});
} else {
if (delay)
await new Promise(f => setTimeout(f, delay));
// unsupported character
}
}
}
async press(key: string, options: { delay?: number; text?: string; } = {}) {
const {delay = null} = options;
await this.down(key, options);
if (delay)
await new Promise(f => setTimeout(f, options.delay));
await this.up(key);
}
async _ensureModifiers(modifiers: Modifier[]): Promise<Modifier[]> {
for (const modifier of modifiers) {
if (!kModifiers.includes(modifier))
throw new Error('Uknown modifier ' + modifier);
}
const restore: Modifier[] = [];
const promises: Promise<void>[] = [];
for (const key of kModifiers) {
const needDown = modifiers.includes(key);
const isDown = (this._modifiers & this._modifierBit(key)) !== 0;
if (isDown)
restore.push(key);
if (needDown && !isDown)
promises.push(this.down(key));
else if (!needDown && isDown)
promises.push(this.up(key));
}
await Promise.all(promises);
return restore;
}
}
export class Mouse {
private _client: TargetSession;
private _keyboard: Keyboard;
private _x = 0;
private _y = 0;
private _button: 'none' | Button = 'none';
constructor(client: TargetSession, keyboard: Keyboard) {
this._client = client;
this._keyboard = keyboard;
}
async move(x: number, y: number, options: { steps?: number; } = {}) {
const {steps = 1} = options;
const fromX = this._x, fromY = this._y;
this._x = x;
this._y = y;
for (let i = 1; i <= steps; i++) {
await this._client.send('Input.dispatchMouseEvent', {
type: 'move',
button: this._button,
x: fromX + (this._x - fromX) * (i / steps),
y: fromY + (this._y - fromY) * (i / steps),
modifiers: this._keyboard._modifiers
});
}
}
async click(x: number, y: number, options: { delay?: number; button?: Button; clickCount?: number; } = {}) {
const {delay = null} = options;
if (delay !== null) {
await Promise.all([
this.move(x, y),
this.down(options),
]);
await new Promise(f => setTimeout(f, delay));
await this.up(options);
} else {
await Promise.all([
this.move(x, y),
this.down(options),
this.up(options),
]);
}
}
async dblclick(x: number, y: number, options: { delay?: number; button?: Button; } = {}) {
const { delay = null } = options;
if (delay !== null) {
await this.move(x, y);
await this.down({ ...options, clickCount: 1 });
await new Promise(f => setTimeout(f, delay));
await this.up({ ...options, clickCount: 1 });
await new Promise(f => setTimeout(f, delay));
await this.down({ ...options, clickCount: 2 });
await new Promise(f => setTimeout(f, delay));
await this.up({ ...options, clickCount: 2 });
} else {
await Promise.all([
this.move(x, y),
this.down({ ...options, clickCount: 1 }),
this.up({ ...options, clickCount: 1 }),
this.down({ ...options, clickCount: 2 }),
this.up({ ...options, clickCount: 2 }),
]);
}
}
async tripleclick(x: number, y: number, options: { delay?: number; button?: Button; } = {}) {
const { delay = null } = options;
if (delay !== null) {
await this.move(x, y);
await this.down({ ...options, clickCount: 1 });
await new Promise(f => setTimeout(f, delay));
await this.up({ ...options, clickCount: 1 });
await new Promise(f => setTimeout(f, delay));
await this.down({ ...options, clickCount: 2 });
await new Promise(f => setTimeout(f, delay));
await this.up({ ...options, clickCount: 2 });
await new Promise(f => setTimeout(f, delay));
await this.down({ ...options, clickCount: 3 });
await new Promise(f => setTimeout(f, delay));
await this.up({ ...options, clickCount: 3 });
} else {
await Promise.all([
this.move(x, y),
this.down({ ...options, clickCount: 1 }),
this.up({ ...options, clickCount: 1 }),
this.down({ ...options, clickCount: 2 }),
this.up({ ...options, clickCount: 2 }),
this.down({ ...options, clickCount: 3 }),
this.up({ ...options, clickCount: 3 }),
]);
}
}
async down(options: { button?: Button; clickCount?: number; } = {}) {
const {button = 'left', clickCount = 1} = options;
this._button = button;
await this._client.send('Input.dispatchMouseEvent', {
type: 'down',
button,
x: this._x,
y: this._y,
modifiers: this._keyboard._modifiers,
clickCount
});
}
async up(options: { button?: Button; clickCount?: number; } = {}) {
const {button = 'left', clickCount = 1} = options;
this._button = 'none';
await this._client.send('Input.dispatchMouseEvent', {
type: 'up',
button,
x: this._x,
y: this._y,
modifiers: this._keyboard._modifiers,
clickCount
});
}
}