2021-08-31 14:44:08 -07:00
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/**
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* Copyright (c) Microsoft Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { monotonicTime } from './utils';
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export class DeadlineRunner<T> {
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private _timer: NodeJS.Timer | undefined;
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readonly result = new ManualPromise<{ timedOut: true } | { result: T, timedOut: false }>();
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2021-08-31 14:44:08 -07:00
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constructor(promise: Promise<T>, deadline: number) {
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promise.then(result => {
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this._finish({ result, timedOut: false });
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}).catch(e => {
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this._finish(undefined, e);
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});
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this.updateDeadline(deadline);
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}
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private _finish(success?: { timedOut: true } | { result: T, timedOut: false }, error?: any) {
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if (this.result.isDone())
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return;
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this.updateDeadline(0);
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if (success)
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this.result.resolve(success);
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else
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this.result.reject(error);
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}
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interrupt() {
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this.updateDeadline(-1);
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}
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updateDeadline(deadline: number) {
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if (this._timer) {
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clearTimeout(this._timer);
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this._timer = undefined;
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}
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if (deadline === 0)
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return;
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const timeout = deadline - monotonicTime();
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if (timeout <= 0)
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this._finish({ timedOut: true });
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else
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this._timer = setTimeout(() => this._finish({ timedOut: true }), timeout);
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}
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}
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2021-12-22 09:59:58 -08:00
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export async function raceAgainstDeadline<T>(promise: Promise<T>, deadline: number) {
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return (new DeadlineRunner(promise, deadline)).result;
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}
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export class ManualPromise<T> extends Promise<T> {
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private _resolve!: (t: T) => void;
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private _reject!: (e: Error) => void;
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private _isDone: boolean;
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constructor() {
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let resolve: (t: T) => void;
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let reject: (e: Error) => void;
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super((f, r) => {
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resolve = f;
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reject = r;
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});
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this._isDone = false;
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this._resolve = resolve!;
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this._reject = reject!;
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}
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isDone() {
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return this._isDone;
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}
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resolve(t: T) {
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this._isDone = true;
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this._resolve(t);
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}
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reject(e: Error) {
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this._isDone = true;
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this._reject(e);
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}
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static override get [Symbol.species]() {
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return Promise;
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}
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override get [Symbol.toStringTag]() {
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return 'ManualPromise';
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}
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}
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