playwright/src/transport.ts

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/**
* Copyright 2018 Google Inc. All rights reserved.
* Modifications copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
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import * as WebSocket from 'ws';
import { helper } from './helper';
import { Progress } from './progress';
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export type ProtocolRequest = {
id: number;
method: string;
params: any;
sessionId?: string;
};
export type ProtocolResponse = {
id?: number;
method?: string;
sessionId?: string;
error?: { message: string; data: any; };
params?: any;
result?: any;
pageProxyId?: string;
browserContextId?: string;
};
export interface ConnectionTransport {
send(s: ProtocolRequest): void;
close(): void; // Note: calling close is expected to issue onclose at some point.
onmessage?: (message: ProtocolResponse) => void,
onclose?: () => void,
}
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export class WebSocketTransport implements ConnectionTransport {
private _ws: WebSocket;
private _progress: Progress;
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onmessage?: (message: ProtocolResponse) => void;
onclose?: () => void;
static async connect(progress: Progress, url: string): Promise<WebSocketTransport> {
progress.log(`<ws connecting> ${url}`);
const transport = new WebSocketTransport(progress, url);
let success = false;
progress.aborted.then(() => {
if (!success)
transport.closeAndWait().catch(e => null);
});
await new Promise<WebSocketTransport>((fulfill, reject) => {
transport._ws.addEventListener('open', async () => {
progress.log(`<ws connected> ${url}`);
fulfill(transport);
});
transport._ws.addEventListener('error', event => {
progress.log(`<ws connect error> ${url} ${event.message}`);
reject(new Error('WebSocket error: ' + event.message));
transport._ws.close();
});
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});
success = true;
return transport;
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}
constructor(progress: Progress, url: string) {
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this._ws = new WebSocket(url, [], {
perMessageDeflate: false,
maxPayload: 256 * 1024 * 1024, // 256Mb,
handshakeTimeout: progress.timeUntilDeadline(),
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});
this._progress = progress;
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// The 'ws' module in node sometimes sends us multiple messages in a single task.
// In Web, all IO callbacks (e.g. WebSocket callbacks)
// are dispatched into separate tasks, so there's no need
// to do anything extra.
const messageWrap: (cb: () => void) => void = helper.makeWaitForNextTask();
this._ws.addEventListener('message', event => {
messageWrap(() => {
if (this.onmessage)
this.onmessage.call(null, JSON.parse(event.data));
});
});
this._ws.addEventListener('close', event => {
this._progress && this._progress.log(`<ws disconnected> ${url}`);
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if (this.onclose)
this.onclose.call(null);
});
// Silently ignore all errors - we don't know what to do with them.
this._ws.addEventListener('error', () => {});
}
send(message: ProtocolRequest) {
this._ws.send(JSON.stringify(message));
}
close() {
this._progress && this._progress.log(`<ws disconnecting> ${this._ws.url}`);
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this._ws.close();
}
async closeAndWait() {
const promise = new Promise(f => this.onclose = f);
this.close();
return promise; // Make sure to await the actual disconnect.
}
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}