playwright/packages/playwright-core/src/remote/playwrightConnection.ts

138 lines
5.8 KiB
TypeScript
Raw Normal View History

/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import WebSocket from 'ws';
import { DispatcherConnection, DispatcherScope, Root } from '../dispatchers/dispatcher';
import { PlaywrightDispatcher } from '../dispatchers/playwrightDispatcher';
import { Browser } from '../server/browser';
import { serverSideCallMetadata } from '../server/instrumentation';
import { createPlaywright, Playwright } from '../server/playwright';
import { gracefullyCloseAll } from '../utils/processLauncher';
import { registry } from '../utils/registry';
import { SocksProxy } from '../utils/socksProxy';
export class PlaywrightConnection {
private _ws: WebSocket;
private _onClose: () => void;
private _dispatcherConnection: DispatcherConnection;
private _cleanups: (() => Promise<void>)[] = [];
private _debugLog: (m: string) => void;
private _disconnected = false;
constructor(ws: WebSocket, enableSocksProxy: boolean, browserAlias: string | undefined, browser: Browser | undefined, log: (m: string) => void, onClose: () => void) {
this._ws = ws;
this._onClose = onClose;
this._debugLog = log;
this._dispatcherConnection = new DispatcherConnection();
this._dispatcherConnection.onmessage = message => {
if (ws.readyState !== ws.CLOSING)
ws.send(JSON.stringify(message));
};
ws.on('message', (message: string) => {
this._dispatcherConnection.dispatch(JSON.parse(Buffer.from(message).toString()));
});
ws.on('close', () => this._onDisconnect());
ws.on('error', error => this._onDisconnect(error));
new Root(this._dispatcherConnection, async scope => {
if (browser)
return await this._initPreLaunchedBrowserMode(scope, browser);
if (!browserAlias)
return await this._initPlaywrightConnectMode(scope, enableSocksProxy);
return await this._initLaunchBrowserMode(scope, enableSocksProxy, browserAlias);
});
}
private async _initPlaywrightConnectMode(scope: DispatcherScope, enableSocksProxy: boolean) {
this._debugLog(`engaged playwright.connect mode`);
const playwright = createPlaywright('javascript');
// Close all launched browsers on disconnect.
this._cleanups.push(() => gracefullyCloseAll());
const socksProxy = enableSocksProxy ? await this._enableSocksProxy(playwright) : undefined;
return new PlaywrightDispatcher(scope, playwright, socksProxy);
}
private async _initLaunchBrowserMode(scope: DispatcherScope, enableSocksProxy: boolean, browserAlias: string) {
this._debugLog(`engaged launch mode for "${browserAlias}"`);
const executable = registry.findExecutable(browserAlias);
if (!executable || !executable.browserName)
throw new Error(`Unsupported browser "${browserAlias}`);
const playwright = createPlaywright('javascript');
const socksProxy = enableSocksProxy ? await this._enableSocksProxy(playwright) : undefined;
const browser = await playwright[executable.browserName].launch(serverSideCallMetadata(), {
channel: executable.type === 'browser' ? undefined : executable.name,
});
// Close the browser on disconnect.
// TODO: it is technically possible to launch more browsers over protocol.
this._cleanups.push(() => browser.close());
browser.on(Browser.Events.Disconnected, () => {
// Underlying browser did close for some reason - force disconnect the client.
this.close({ code: 1001, reason: 'Browser closed' });
});
return new PlaywrightDispatcher(scope, playwright, socksProxy, browser);
}
private async _initPreLaunchedBrowserMode(scope: DispatcherScope, browser: Browser) {
this._debugLog(`engaged pre-launched mode`);
browser.on(Browser.Events.Disconnected, () => {
// Underlying browser did close for some reason - force disconnect the client.
this.close({ code: 1001, reason: 'Browser closed' });
});
const playwright = browser.options.rootSdkObject as Playwright;
const playwrightDispatcher = new PlaywrightDispatcher(scope, playwright, undefined, browser);
// In pre-launched mode, keep the browser and just cleanup new contexts.
// TODO: it is technically possible to launch more browsers over protocol.
this._cleanups.push(() => playwrightDispatcher.cleanup());
return playwrightDispatcher;
}
private async _enableSocksProxy(playwright: Playwright) {
const socksProxy = new SocksProxy();
playwright.options.socksProxyPort = await socksProxy.listen(0);
this._debugLog(`started socks proxy on port ${playwright.options.socksProxyPort}`);
this._cleanups.push(() => socksProxy.close());
return socksProxy;
}
private async _onDisconnect(error?: Error) {
this._disconnected = true;
this._debugLog(`disconnected. error: ${error}`);
// Avoid sending any more messages over closed socket.
this._dispatcherConnection.onmessage = () => {};
this._debugLog(`starting cleanup`);
for (const cleanup of this._cleanups)
await cleanup().catch(() => {});
this._onClose();
this._debugLog(`finished cleanup`);
}
async close(reason?: { code: number, reason: string }) {
if (this._disconnected)
return;
this._debugLog(`force closing connection: ${reason?.reason || ''} (${reason?.code || 0})`);
try {
this._ws.close(reason?.code, reason?.reason);
} catch (e) {
}
}
}