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138 lines
5.8 KiB
TypeScript
138 lines
5.8 KiB
TypeScript
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/**
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* Copyright (c) Microsoft Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import WebSocket from 'ws';
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import { DispatcherConnection, DispatcherScope, Root } from '../dispatchers/dispatcher';
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import { PlaywrightDispatcher } from '../dispatchers/playwrightDispatcher';
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import { Browser } from '../server/browser';
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import { serverSideCallMetadata } from '../server/instrumentation';
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import { createPlaywright, Playwright } from '../server/playwright';
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import { gracefullyCloseAll } from '../utils/processLauncher';
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import { registry } from '../utils/registry';
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import { SocksProxy } from '../utils/socksProxy';
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export class PlaywrightConnection {
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private _ws: WebSocket;
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private _onClose: () => void;
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private _dispatcherConnection: DispatcherConnection;
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private _cleanups: (() => Promise<void>)[] = [];
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private _debugLog: (m: string) => void;
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private _disconnected = false;
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constructor(ws: WebSocket, enableSocksProxy: boolean, browserAlias: string | undefined, browser: Browser | undefined, log: (m: string) => void, onClose: () => void) {
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this._ws = ws;
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this._onClose = onClose;
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this._debugLog = log;
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this._dispatcherConnection = new DispatcherConnection();
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this._dispatcherConnection.onmessage = message => {
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if (ws.readyState !== ws.CLOSING)
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ws.send(JSON.stringify(message));
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};
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ws.on('message', (message: string) => {
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this._dispatcherConnection.dispatch(JSON.parse(Buffer.from(message).toString()));
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});
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ws.on('close', () => this._onDisconnect());
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ws.on('error', error => this._onDisconnect(error));
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new Root(this._dispatcherConnection, async scope => {
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if (browser)
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return await this._initPreLaunchedBrowserMode(scope, browser);
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if (!browserAlias)
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return await this._initPlaywrightConnectMode(scope, enableSocksProxy);
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return await this._initLaunchBrowserMode(scope, enableSocksProxy, browserAlias);
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});
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}
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private async _initPlaywrightConnectMode(scope: DispatcherScope, enableSocksProxy: boolean) {
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this._debugLog(`engaged playwright.connect mode`);
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const playwright = createPlaywright('javascript');
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// Close all launched browsers on disconnect.
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this._cleanups.push(() => gracefullyCloseAll());
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const socksProxy = enableSocksProxy ? await this._enableSocksProxy(playwright) : undefined;
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return new PlaywrightDispatcher(scope, playwright, socksProxy);
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}
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private async _initLaunchBrowserMode(scope: DispatcherScope, enableSocksProxy: boolean, browserAlias: string) {
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this._debugLog(`engaged launch mode for "${browserAlias}"`);
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const executable = registry.findExecutable(browserAlias);
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if (!executable || !executable.browserName)
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throw new Error(`Unsupported browser "${browserAlias}`);
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const playwright = createPlaywright('javascript');
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const socksProxy = enableSocksProxy ? await this._enableSocksProxy(playwright) : undefined;
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const browser = await playwright[executable.browserName].launch(serverSideCallMetadata(), {
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channel: executable.type === 'browser' ? undefined : executable.name,
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});
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// Close the browser on disconnect.
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// TODO: it is technically possible to launch more browsers over protocol.
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this._cleanups.push(() => browser.close());
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browser.on(Browser.Events.Disconnected, () => {
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// Underlying browser did close for some reason - force disconnect the client.
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this.close({ code: 1001, reason: 'Browser closed' });
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});
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return new PlaywrightDispatcher(scope, playwright, socksProxy, browser);
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}
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private async _initPreLaunchedBrowserMode(scope: DispatcherScope, browser: Browser) {
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this._debugLog(`engaged pre-launched mode`);
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browser.on(Browser.Events.Disconnected, () => {
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// Underlying browser did close for some reason - force disconnect the client.
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this.close({ code: 1001, reason: 'Browser closed' });
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});
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const playwright = browser.options.rootSdkObject as Playwright;
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const playwrightDispatcher = new PlaywrightDispatcher(scope, playwright, undefined, browser);
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// In pre-launched mode, keep the browser and just cleanup new contexts.
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// TODO: it is technically possible to launch more browsers over protocol.
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this._cleanups.push(() => playwrightDispatcher.cleanup());
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return playwrightDispatcher;
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}
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private async _enableSocksProxy(playwright: Playwright) {
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const socksProxy = new SocksProxy();
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playwright.options.socksProxyPort = await socksProxy.listen(0);
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this._debugLog(`started socks proxy on port ${playwright.options.socksProxyPort}`);
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this._cleanups.push(() => socksProxy.close());
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return socksProxy;
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}
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private async _onDisconnect(error?: Error) {
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this._disconnected = true;
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this._debugLog(`disconnected. error: ${error}`);
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// Avoid sending any more messages over closed socket.
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this._dispatcherConnection.onmessage = () => {};
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this._debugLog(`starting cleanup`);
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for (const cleanup of this._cleanups)
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await cleanup().catch(() => {});
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this._onClose();
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this._debugLog(`finished cleanup`);
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}
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async close(reason?: { code: number, reason: string }) {
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if (this._disconnected)
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return;
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this._debugLog(`force closing connection: ${reason?.reason || ''} (${reason?.code || 0})`);
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try {
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this._ws.close(reason?.code, reason?.reason);
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} catch (e) {
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}
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}
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}
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