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/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import debug from 'debug';
import * as http from 'http';
import WebSocket from 'ws';
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import type { Browser } from '../server/browser';
import { PlaywrightConnection } from './playwrightConnection';
const debugLog = debug('pw:server');
let lastConnectionId = 0;
const kConnectionSymbol = Symbol('kConnection');
function newLogger() {
const id = ++lastConnectionId;
return (message: string) => debugLog(`[id=${id}] ${message}`);
}
export class PlaywrightServer {
private _path: string;
private _maxClients: number;
private _enableSocksProxy: boolean;
private _browser: Browser | undefined;
private _wsServer: WebSocket.Server | undefined;
private _clientsCount = 0;
static async startDefault(options: { path?: string, maxClients?: number, enableSocksProxy?: boolean } = {}): Promise<PlaywrightServer> {
const { path = '/ws', maxClients = 1, enableSocksProxy = true } = options;
return new PlaywrightServer(path, maxClients, enableSocksProxy);
}
constructor(path: string, maxClients: number, enableSocksProxy: boolean, browser?: Browser) {
this._path = path;
this._maxClients = maxClients;
this._enableSocksProxy = enableSocksProxy;
this._browser = browser;
}
async listen(port: number = 0): Promise<string> {
const server = http.createServer((request, response) => {
response.end('Running');
});
server.on('error', error => debugLog(error));
const wsEndpoint = await new Promise<string>((resolve, reject) => {
server.listen(port, () => {
const address = server.address();
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if (!address) {
reject(new Error('Could not bind server socket'));
return;
}
const wsEndpoint = typeof address === 'string' ? `${address}${this._path}` : `ws://127.0.0.1:${address.port}${this._path}`;
resolve(wsEndpoint);
}).on('error', reject);
});
debugLog('Listening at ' + wsEndpoint);
this._wsServer = new WebSocket.Server({ server, path: this._path });
const originalShouldHandle = this._wsServer.shouldHandle.bind(this._wsServer);
this._wsServer.shouldHandle = request => originalShouldHandle(request) && this._clientsCount < this._maxClients;
this._wsServer.on('connection', async (ws, request) => {
if (this._clientsCount >= this._maxClients) {
ws.close(1013, 'Playwright Server is busy');
return;
}
const url = new URL('http://localhost' + (request.url || ''));
const browserHeader = request.headers['x-playwright-browser'];
const browserAlias = url.searchParams.get('browser') || (Array.isArray(browserHeader) ? browserHeader[0] : browserHeader);
const proxyHeader = request.headers['x-playwright-proxy'];
const proxyValue = url.searchParams.get('proxy') || (Array.isArray(proxyHeader) ? proxyHeader[0] : proxyHeader);
const enableSocksProxy = this._enableSocksProxy && proxyValue === '*';
this._clientsCount++;
const log = newLogger();
log(`serving connection: ${request.url}`);
const connection = new PlaywrightConnection(ws, enableSocksProxy, browserAlias, this._browser, log, () => this._clientsCount--);
(ws as any)[kConnectionSymbol] = connection;
});
return wsEndpoint;
}
async close() {
const server = this._wsServer;
if (!server)
return;
debugLog('closing websocket server');
const waitForClose = new Promise(f => server.close(f));
// First disconnect all remaining clients.
await Promise.all(Array.from(server.clients).map(async ws => {
const connection = (ws as any)[kConnectionSymbol] as PlaywrightConnection | undefined;
if (connection)
await connection.close();
try {
ws.terminate();
} catch (e) {
}
}));
await waitForClose;
debugLog('closing http server');
await new Promise(f => server.options.server!.close(f));
this._wsServer = undefined;
debugLog('closed server');
}
}