playwright/src/remote/playwrightServer.ts

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/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import debug from 'debug';
import * as http from 'http';
import * as ws from 'ws';
import { DispatcherConnection, DispatcherScope } from '../dispatchers/dispatcher';
import { PlaywrightDispatcher } from '../dispatchers/playwrightDispatcher';
import { createPlaywright } from '../server/playwright';
import { gracefullyCloseAll } from '../server/processLauncher';
import { serverSelectors } from '../server/selectors';
const debugLog = debug('pw:server');
export interface PlaywrightServerDelegate {
path: string;
allowMultipleClients: boolean;
onConnect(rootScope: DispatcherScope): () => any;
onClose: () => any;
}
export class PlaywrightServer {
private _server: http.Server | undefined;
private _clientsCount = 0;
private _delegate: PlaywrightServerDelegate;
static async startDefault(port: number = 0): Promise<string> {
const cleanup = async () => {
await gracefullyCloseAll().catch(e => {});
serverSelectors.unregisterAll();
};
const delegate: PlaywrightServerDelegate = {
path: '/ws',
allowMultipleClients: false,
onClose: cleanup,
onConnect: (rootScope: DispatcherScope) => {
new PlaywrightDispatcher(rootScope, createPlaywright());
return cleanup;
},
};
const server = new PlaywrightServer(delegate);
return server.listen(port);
}
constructor(delegate: PlaywrightServerDelegate) {
this._delegate = delegate;
}
async listen(port: number = 0): Promise<string> {
const server = http.createServer((request, response) => {
response.end('Running');
});
server.on('error', error => debugLog(error));
const path = this._delegate.path;
const wsEndpoint = await new Promise<string>(resolve => {
server.listen(port, () => {
const address = server.address();
const wsEndpoint = typeof address === 'string' ? `${address}${path}` : `ws://127.0.0.1:${address.port}${path}`;
resolve(wsEndpoint);
});
});
this._server = server;
debugLog('Listening at ' + wsEndpoint);
const wsServer = new ws.Server({ server: this._server, path });
wsServer.on('connection', async socket => {
if (this._clientsCount && !this._delegate.allowMultipleClients) {
socket.close();
return;
}
this._clientsCount++;
debugLog('Incoming connection');
const connection = new DispatcherConnection();
connection.onmessage = message => {
if (socket.readyState !== ws.CLOSING)
socket.send(JSON.stringify(message));
};
socket.on('message', (message: string) => {
connection.dispatch(JSON.parse(Buffer.from(message).toString()));
});
const scope = connection.rootDispatcher();
const onDisconnect = this._delegate.onConnect(scope);
const disconnect = () => {
this._clientsCount--;
// Avoid sending any more messages over closed socket.
connection.onmessage = () => {};
onDisconnect();
};
socket.on('close', () => {
debugLog('Client closed');
disconnect();
});
socket.on('error', error => {
debugLog('Client error ' + error);
disconnect();
});
});
return wsEndpoint;
}
async close() {
if (!this._server)
return;
debugLog('Closing server');
await new Promise(f => this._server!.close(f));
await this._delegate.onClose();
}
}