playwright/src/client/channelOwner.ts

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/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the 'License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { EventEmitter } from 'events';
import * as channels from '../protocol/channels';
import type { Connection } from './connection';
import type { Logger } from './types';
import { debugLogger } from '../utils/debugLogger';
import { rewriteErrorMessage } from '../utils/stackTrace';
import { createScheme, Validator, ValidationError } from '../protocol/validator';
import { StackFrame } from '../common/types';
export abstract class ChannelOwner<T extends channels.Channel = channels.Channel, Initializer = {}> extends EventEmitter {
private _connection: Connection;
private _parent: ChannelOwner | undefined;
private _objects = new Map<string, ChannelOwner>();
readonly _type: string;
readonly _guid: string;
readonly _channel: T;
readonly _initializer: Initializer;
_logger: Logger | undefined;
constructor(parent: ChannelOwner | Connection, type: string, guid: string, initializer: Initializer) {
super();
this.setMaxListeners(0);
this._connection = parent instanceof ChannelOwner ? parent._connection : parent;
this._type = type;
this._guid = guid;
this._parent = parent instanceof ChannelOwner ? parent : undefined;
this._connection._objects.set(guid, this);
if (this._parent) {
this._parent._objects.set(guid, this);
this._logger = this._parent._logger;
}
this._channel = this._createChannel(new EventEmitter(), '');
this._initializer = initializer;
}
_dispose() {
// Clean up from parent and connection.
if (this._parent)
this._parent._objects.delete(this._guid);
this._connection._objects.delete(this._guid);
// Dispose all children.
for (const object of [...this._objects.values()])
object._dispose();
this._objects.clear();
}
_debugScopeState(): any {
return {
_guid: this._guid,
objects: Array.from(this._objects.values()).map(o => o._debugScopeState()),
};
}
_createChannel(base: Object, apiName: string): T {
const channel = new Proxy(base, {
get: (obj: any, prop) => {
if (prop === 'debugScopeState')
return (params: any) => this._connection.sendMessageToServer(this._guid, prop, params, apiName);
if (typeof prop === 'string') {
const validator = scheme[paramsName(this._type, prop)];
if (validator)
return (params: any) => this._connection.sendMessageToServer(this._guid, prop, validator(params, ''), apiName);
}
return obj[prop];
},
});
(channel as any)._object = this;
return channel;
}
async _wrapApiCall<R, C extends channels.Channel>(apiName: string, func: (channel: C) => Promise<R>, logger?: Logger): Promise<R> {
logger = logger || this._logger;
try {
logApiCall(logger, `=> ${apiName} started`);
const channel = this._createChannel({}, apiName);
const result = await func(channel as any);
logApiCall(logger, `<= ${apiName} succeeded`);
return result;
} catch (e) {
logApiCall(logger, `<= ${apiName} failed`);
rewriteErrorMessage(e, `${apiName}: ` + e.message);
throw e;
}
}
_waitForEventInfoBefore(waitId: string, apiName: string, stack: StackFrame[]) {
this._connection.sendMessageToServer(this._guid, 'waitForEventInfo', { info: { apiName, waitId, phase: 'before', stack } }, undefined).catch(() => {});
}
_waitForEventInfoAfter(waitId: string, error?: string) {
this._connection.sendMessageToServer(this._guid, 'waitForEventInfo', { info: { waitId, phase: 'after', error } }, undefined).catch(() => {});
}
_waitForEventInfoLog(waitId: string, message: string) {
this._connection.sendMessageToServer(this._guid, 'waitForEventInfo', { info: { waitId, phase: 'log', message } }, undefined).catch(() => {});
}
private toJSON() {
// Jest's expect library tries to print objects sometimes.
// RPC objects can contain links to lots of other objects,
// which can cause jest to crash. Let's help it out
// by just returning the important values.
return {
_type: this._type,
_guid: this._guid,
};
}
}
function logApiCall(logger: Logger | undefined, message: string) {
if (logger && logger.isEnabled('api', 'info'))
logger.log('api', 'info', message, [], { color: 'cyan' });
debugLogger.log('api', message);
}
function paramsName(type: string, method: string) {
return type + method[0].toUpperCase() + method.substring(1) + 'Params';
}
const tChannel = (name: string): Validator => {
return (arg: any, path: string) => {
if (arg._object instanceof ChannelOwner && (name === '*' || arg._object._type === name))
return { guid: arg._object._guid };
throw new ValidationError(`${path}: expected ${name}`);
};
};
const scheme = createScheme(tChannel);