41 Commits

Author SHA1 Message Date
Dmitry Gozman
6a65a43e9a
chore: use consistent asLocator() in all logs (#18586)
References #18524.
2022-11-04 15:19:16 -07:00
Dmitry Gozman
329b3eadb4
feat: locator.blur() (#18303)
Note this is only available on Locator. Fixes #10724.
2022-10-25 06:10:40 -07:00
Pavel Feldman
304a4ee8ec
chore: migrate to the internal:text selector (#18135) 2022-10-18 13:09:54 -07:00
Yury Semikhatsky
639b28db3b
fix: noWaitAfter option for hover (#17856)
Fixes https://github.com/microsoft/playwright/issues/17833
2022-10-07 12:43:48 -07:00
Pavel Feldman
df143031e7
chore: move protocol and trace types into the top-level packages (#17486) 2022-09-20 18:41:51 -07:00
Dmitry Gozman
6e1c94b5fe
fix(click): allow clicking inside closed shadow root (#16900)
Although Playwright selectors do not pierce closed shadow roots,
one can still obtain a reference to an element inside a closed shadow root:
- through `page.evaluate()`;
- through `handle.$()` where `handle` is inside the shadow root;
- through `frame.locator()` by choosing an iframe that belongs
  to a closed shadow root.

In this case, `click()` action fails during the hit check test,
but it's possible to make it work by going bottom up from the target
rather than top down from the document.
2022-09-06 17:55:15 -07:00
Dmitry Gozman
4eccb89a79
chore: do not serialize buffers into base64 in local mode (#15316) 2022-07-05 08:58:34 -07:00
Dmitry Gozman
2f11807552
fix(click): no element should intercept events over the target frame (#15043)
When target element is inside a non-main frame, there could be an
overlay in some of the parent frames that intercepts pointer events.
However, we never detected this case.
2022-06-24 13:17:25 -07:00
Dmitry Gozman
c4581e54c0
fix(click): detect iframe overlays that cover target element (#13876)
This restores the old hit target check, in addition to the new
hit target interceptor.

This way, we got some coverage for iframes and other quirky cases,
but keep the bullet-proof hit target check in place.
2022-06-01 15:23:41 -07:00
Dmitry Gozman
dbcf039717
chore: remove experimental types (#14560) 2022-06-01 15:22:43 -07:00
Dmitry Gozman
01a8977b4d
feat: make scrollIntoView work with zero-sized elements (#13702)
We skip waiting for "visible" state that enforces non-zero size.
Other invisible conditions like "display:none" fail during the
actual "scrolling" step and will retry.
2022-04-23 21:48:36 +01:00
Pavel Feldman
7989427ea6
chore: bundle core deps (#13621) 2022-04-18 20:20:49 -07:00
Pavel Feldman
40d5e3a3c9
chore: use utils via index export (3) (#13403) 2022-04-07 13:55:44 -07:00
Pavel Feldman
5ae2017a5b
chore: always import type (#13365) 2022-04-06 14:57:14 -07:00
Pavel Feldman
1961959dcb
chore: migrate injected scripts to esbuild (#13143) 2022-03-28 23:10:17 -07:00
Dmitry Gozman
8c19f71c36
feat(selectors): role selector engine (#12999)
This introduces `role=button[name="Click me"][pressed]` attribute-style
role selector. It is only available under `env.PLAYWRIGHT_EXPERIMENTAL_FEATURES`.

Supported attributes:
- `role` is required, for example `role=button`;
- `name` is accessible name, supports matching operators and regular expressions:
  `role=button[name=/Click(me)?/]`;
- `checked` boolean/mixed, for example `role=checkbox[checked=false]`;
- `selected` boolean, for example `role=option[selected]`;
- `expanded` boolean, for example `role=button[expanded=true]`;
- `disabled` boolean, for example `role=button[disabled]`;
- `level` number, for example `role=heading[level=3]`;
- `pressed` boolean/mixed, for example `role=button[pressed="mixed"]`;
- `includeHidden` - by default, only non-hidden elements are considered.
   Passing `role=button[includeHidden]` matches hidden elements as well.
2022-03-28 09:24:58 -07:00
Yury Semikhatsky
136c4e10e6
Revert "chore: align setInputFiles in webkit with other browsers (#13011)" (#13021)
This reverts commit 7fe763c1fcd0c54fad9ddbdafc9555249540f28c.
2022-03-24 07:46:37 -07:00
Yury Semikhatsky
7fe763c1fc
chore: align setInputFiles in webkit with other browsers (#13011) 2022-03-23 16:07:47 -07:00
Yury Semikhatsky
a8d80621b2
feat(chromium): large file uploads (#12860) 2022-03-18 09:00:52 -07:00
Dmitry Gozman
62a032baa0
chore: remove env.PLAYWRIGHT_NO_LAYOUT_SHIFT_CHECK (#12605) 2022-03-08 16:42:39 -08:00
Pavel Feldman
61a6cdde70
feat(api): expose locator.highlight (#12420) 2022-03-01 13:56:21 -08:00
Andrey Lushnikov
396d920145
feat(test-runner): implement expect(pageOrLocator).toHaveScreenshot (#12242)
Fixes #9938
2022-02-28 12:25:59 -08:00
Andrey Lushnikov
18fdf927b7
chore: simplify screenshot option handling (#12245)
#9938
2022-02-18 21:34:56 -08:00
Andrey Lushnikov
363b8a6970
feat: support mask option in screenshot methods (#12072)
Fixes https://github.com/microsoft/playwright/issues/10162
2022-02-15 07:05:05 -08:00
Dmitry Gozman
0b04c7d504
fix(drag&drop): relax layout shift logic when dropping (#11760)
When element that is being dragged stays under the mouse,
it prevents the hit target check on drop from working,
because drop target is overlayed by the dragged element.

To workaround this, we perform a one-time hit target check
before moving for the drop, as we used to.
2022-01-31 16:21:35 -08:00
Dmitry Gozman
6928c84ac2
chore: move some files out of server/common (#11466)
This is a directory for sharing code between Node and Web.
2022-01-18 19:13:51 -08:00
Pavel Feldman
dc07fa6da6
fix(locator.count): do not touch main workd when computing count (#11256) 2022-01-07 15:52:14 -08:00
Pavel Feldman
e1772f15b5
fix(click): don't fail on stale context while clicking (#11228) 2022-01-06 15:15:11 -08:00
Dmitry Gozman
976dedda45
feat(input): restore modified layout shift check (#11032)
This changes previous layout shift attempt (see #9546)
to account for more valid usecases:
- On the first event that is intercepted we enforce the hit target. This
  is similar to the current mode that checks hit target before the action,
  but is better timed.
- On subsequent events we assume that everything is fine. This covers more
  scenarios like react rerender, glass pane on mousedown, detach on mouseup.

This check is enabled by default, with `process.env.PLAYWRIGHT_NO_LAYOUT_SHIFT_CHECK`
to opt out.
2022-01-03 17:46:04 -08:00
Pavel Feldman
2ac9c08d0c
feat(inputValue): allow on labels, retarget (#10666) 2021-12-02 10:31:06 -08:00
Dmitry Gozman
6e00af3b2e
fix(click): revert layout shift logic (#10653) 2021-12-01 12:54:20 -08:00
Dmitry Gozman
9ec3e7cd52
fix(click): account for detached elements and iframe overlays (#10206) 2021-11-10 12:14:06 -08:00
Dmitry Gozman
61ff52704c
feat(input): perform hit target check during input (#9546)
This replaces previous `checkHitTarget` heuristic that took place before the action
with a new `setupHitTargetInterceptor` that works during the action:
- Before the action we set up capturing listeners on the window.
- During the action we ensure that event target is the element we expect to interact with.
- After the action we clear the listeners.

This should catch the "layout shift" issues where things move
between action point calculation and the actual action.

Possible issues:
- **Risk:** `{ trial: true }` might dispatch move events like `mousemove` or `pointerout`,
because we do actually move the mouse but prevent all other events.
- **Timing**: The timing of "hit target check" has moved, so this may affect different web pages
in different ways, for example expose more races. In this case, we should retry the click as before.
- **No risk**: There is still a possibility of mis-targeting with iframes shifting around,
because we only intercept in the target frame. This behavior does not change.

There is an opt-out environment variable PLAYWRIGHT_NO_LAYOUT_SHIFT_CHECK that reverts to previous behavior.
2021-11-05 17:31:28 -07:00
Pavel Feldman
f3fd3ebc37
chore(frame-selector): add more tests, use frame logic in element handle (#10097) 2021-11-05 16:36:01 -07:00
Pavel Feldman
f19864890f
feat(iframe): make iframe selectors work w/ element handles (#10063) 2021-11-05 11:06:04 -07:00
Dmitry Gozman
c373986ca0
fix(evaluate): reject all context operations when frame detaches (#9987) 2021-11-03 10:44:50 -07:00
Dmitry Gozman
4e52b64619
chore: simplify polls and evaluates in dom.ts (#9941) 2021-11-01 15:59:47 -07:00
Dmitry Gozman
50f7477906
chore: use progress.continuePolling instead of passing it around (#9929) 2021-11-01 13:57:13 -07:00
Dmitry Gozman
b244f035bc
chore: small cleanups around actions (#9895) 2021-10-29 22:27:57 -07:00
Pavel Feldman
225145fc3e
fix(expect): do not fail on navigated frames while polling (#9659) 2021-10-20 13:01:05 -07:00
Joel Einbinder
c89d5a50dd
chore: migrate to monorepo (#9421) 2021-10-11 16:52:17 +02:00