These methods are safe to call while the page is still open, or when it is
already closed. Works in remotely connected browser as well.
Also makes video.path() to throw for remotely connected browser.
Under the hood migrated Download and Video to use the common Artifact object.
Consider the following situation (one among many possible).
- FrameA has an oopif child FrameB;
- FrameA navigates to same-process origin (e.g. about:blank);
- at the same time, FrameC is attached to the FrameB in the
FrameB's process.
In this case, we get `frameNavigated` event for FrameA, immediately
followed by `frameAttached` event for FrameC. Since we detach all
FrameA's child frames on navigation, including the oopif FrameB,
there is no parent frame for FrameC to attach to.
In general, multiple processes coming from oopif may send their
events in wildly different order, and their view about the frame
tree may not always correspond to the "up to date" frame tree as
seen from the main frame's process. We try to keep our frame tree
aligned with what main process thinks, and ignore events that
reference frames absent in this tree.
Drive-by: handle filechooser exceptions because of async processing.
When `page.reload()` is racing against the renderer-initiated
navigation, we might end up with `waitForNavigation()` being rejected
before the reload implementation is able to catch it.
To avoid that, carefully use Promise.all and await `waitForNavigation`
from the get go.
Same happens to `page.goForward()` and `page.goBack()`.
Currently, we always throw from FrameSession._stopScreencast
when not running with video, and immediately catch it in
CRPage.didClose (thanks to debugger to point that).
Overall, we have code prepared for start/stop API, which
we never did, so it makes sense to simplify code a bit,
and throw if something goes wrong.
These methods are the only users of waitForNavigation and
waitForLoadState on the server side. This refactor lifts the
Progress wrapper to the top-most goBack/goForward/reload call
and leaves waitForNavigation/waitForLoadState as internal helpers.
This way we get a single Progress for the actual api call.
- Fill and click actions pass metadata to Progress.
- Progress reports success/failure through instrumentation.
- Tracer consumes ActionResult and ActionMetadata and records them.
Currently, only click and fill actions pass metadata to
contain the size of the change. Everything else should follow.
This is a large rework of selectors:
- Each BrowserContext now has a separate Selectors instance that has its own registrations.
Most of them share a single sharedSelectors instance, but contexts created for a connected
browser have their own instance.
- Connected browser now gets a RemoteBrowser object that encapsulates Selectors and Browser.
This Selectors object is registered with the api selectors.
- Public selectors.register api iterates over all registered Selectors channels
and registers in each of them.
- createSelector testing method migrated to ElementHandle._createSelectorForTest.
This introduces basic tracing enabled in our tests.
What is captured:
- network resources;
- snapshots at the start of most actions;
- snapshot after the test failure.
How this integrates with test runner:
- context fixture calls private method context._initSnapshotter() and uses Tracer to trace all events;
- all tests share a single test-results/trace-storage directory to store blobs;
- each test has its own trace file.
- npm run show-trace opens a bare-minimum trace viewer that renders snapshots.