Currently, we always throw from FrameSession._stopScreencast
when not running with video, and immediately catch it in
CRPage.didClose (thanks to debugger to point that).
Overall, we have code prepared for start/stop API, which
we never did, so it makes sense to simplify code a bit,
and throw if something goes wrong.
These methods are the only users of waitForNavigation and
waitForLoadState on the server side. This refactor lifts the
Progress wrapper to the top-most goBack/goForward/reload call
and leaves waitForNavigation/waitForLoadState as internal helpers.
This way we get a single Progress for the actual api call.
- Fill and click actions pass metadata to Progress.
- Progress reports success/failure through instrumentation.
- Tracer consumes ActionResult and ActionMetadata and records them.
Currently, only click and fill actions pass metadata to
contain the size of the change. Everything else should follow.
This is a large rework of selectors:
- Each BrowserContext now has a separate Selectors instance that has its own registrations.
Most of them share a single sharedSelectors instance, but contexts created for a connected
browser have their own instance.
- Connected browser now gets a RemoteBrowser object that encapsulates Selectors and Browser.
This Selectors object is registered with the api selectors.
- Public selectors.register api iterates over all registered Selectors channels
and registers in each of them.
- createSelector testing method migrated to ElementHandle._createSelectorForTest.
This introduces basic tracing enabled in our tests.
What is captured:
- network resources;
- snapshots at the start of most actions;
- snapshot after the test failure.
How this integrates with test runner:
- context fixture calls private method context._initSnapshotter() and uses Tracer to trace all events;
- all tests share a single test-results/trace-storage directory to store blobs;
- each test has its own trace file.
- npm run show-trace opens a bare-minimum trace viewer that renders snapshots.