5 Commits

Author SHA1 Message Date
Dmitry Gozman
b753ff8686
chore: split injected utils into proper files (#14093) 2022-05-11 13:49:12 +01:00
Dmitry Gozman
6b48631eed
feat(role): add more tests for accessible name (#13154) 2022-03-29 11:59:44 -07:00
Dmitry Gozman
01a39e5b4c
test(role): add tests for implicit role calculation (#13132) 2022-03-28 15:22:50 -07:00
Dmitry Gozman
8c19f71c36
feat(selectors): role selector engine (#12999)
This introduces `role=button[name="Click me"][pressed]` attribute-style
role selector. It is only available under `env.PLAYWRIGHT_EXPERIMENTAL_FEATURES`.

Supported attributes:
- `role` is required, for example `role=button`;
- `name` is accessible name, supports matching operators and regular expressions:
  `role=button[name=/Click(me)?/]`;
- `checked` boolean/mixed, for example `role=checkbox[checked=false]`;
- `selected` boolean, for example `role=option[selected]`;
- `expanded` boolean, for example `role=button[expanded=true]`;
- `disabled` boolean, for example `role=button[disabled]`;
- `level` number, for example `role=heading[level=3]`;
- `pressed` boolean/mixed, for example `role=button[pressed="mixed"]`;
- `includeHidden` - by default, only non-hidden elements are considered.
   Passing `role=button[includeHidden]` matches hidden elements as well.
2022-03-28 09:24:58 -07:00
Dmitry Gozman
dea6528c0c
feat(aria): introduce role utils (#12916)
This includes aria role and accessible name computation.
Accessible name is covered by wpt tests.
2022-03-21 17:26:45 -07:00