Consider the following scenario:
- Tracing is started.
- API call is made (e.g. page.waitForResponse), almost finishes, and
enters onAfterCall where it starts a snapshot.
- tracing.stopChunk is called, and waits for existing actions to finish.
However, it does so by calling onAfterCall one more time.
- tracing.stopChunk removes instrumentation listener and returns
to the client.
- Client starts zipping files.
- Original API call finishes the snapshot and saves it to the trace file.
This results in trace file being written to while the zip is still working.
Makes it easier to understand that expect does indeed have a separate timeout.
```
Error: expect(received).toHaveCount(expected) // deep equality
Expected: 0
Received: 1
Call log:
- expect.toHaveCount with timeout 500ms
- waiting for selector "span"
- selector resolved to 1 element
- unexpected value "1"
- selector resolved to 1 element
- unexpected value "1"
- selector resolved to 1 element
- unexpected value "1"
```
Turns out we were using wrong formula; with the config we had in place,
proper-lock-file would give up to aquire lock after 49 seconds of
waiting.
With the proper configuration, we'll keep re-trying for 10 minutes.
Fixes#10354
This patch:
- consolidates all distribution-specific information in a single
location
- updates list of required dependencies for WebKit on Arb64 Ubuntu 20.04
This fixes a common scenario where you setup a route,
and the page closes (e.g. test ends) while we are aborting/continuing
some requests that are not instrumental to the test itself.
This replaces previous `checkHitTarget` heuristic that took place before the action
with a new `setupHitTargetInterceptor` that works during the action:
- Before the action we set up capturing listeners on the window.
- During the action we ensure that event target is the element we expect to interact with.
- After the action we clear the listeners.
This should catch the "layout shift" issues where things move
between action point calculation and the actual action.
Possible issues:
- **Risk:** `{ trial: true }` might dispatch move events like `mousemove` or `pointerout`,
because we do actually move the mouse but prevent all other events.
- **Timing**: The timing of "hit target check" has moved, so this may affect different web pages
in different ways, for example expose more races. In this case, we should retry the click as before.
- **No risk**: There is still a possibility of mis-targeting with iframes shifting around,
because we only intercept in the target frame. This behavior does not change.
There is an opt-out environment variable PLAYWRIGHT_NO_LAYOUT_SHIFT_CHECK that reverts to previous behavior.