Currently, we fail when the predicate throws on the first call,
and timeout when it fails on any other call.
There are two possible ways to handle throwing predicates:
- Fail waitForFunction if predicate throws once. This is good
since it gives you the error faster.
- Tolerate predicate exceptions. This is good because you do
not have to worry about non-initialized state during load.
This change implements the former.
- unifies polling timeouts with everything else,
based on the client time instead of the server time;
- prepares polling tasks for cancellation token
behavior.
Unfortunately, RerunnableTask had to be rewritten almost
entirely.
While checking for hittarget, we first bubble from a target element
up to find the first element without `pointer-events: none` style.
This bubbling does not make much sense: we risk desperately clicking
"body" element, when we were actually asked to click some deeply-nested
"span".
Additionally, in many cases the original intent is to click a button. In this
case, we should use the enclosing "button" as a hit target directly.
Fixes#2175