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This is an attempt to improve video performance when encoding does not keep up with frames. This situation can be reproduced by running multiple encoders at the same time. Added `utils/video_stress.js` to manually reproduce this issue. Observing ffmpeg logs, it does not do any encoding initially and instead does "input analysis / probing" that detects fps and other parameters. By the time it starts encoding (launches vpx and creates the video file), we already have many frames in the buffer. Reducing probing helps: `-avioflags direct -fpsprobesize 0 -probesize 32 -analyzeduration 0` Another issue observed is questionable default `-threads` value. We compile without threads support, so logs say "using emulated threads". For some reason, setting explicit `-threads 1` (or any other value) makes it better when cpu is loaded.