Andrey Lushnikov 2c11b10598
browser(firefox): remove multisession logic (#4039)
This patch:
1. Changes `SimpleChannel` to buffer messages to the namespace that
   hasn't been registered yet. This allows us to create `SimpleChannel`
   per target on the browser side right away.
2. Removes multisession support. Now there's only one `PageAgent` in the
   content process, which talks to a single `PageHandler` on the browser
   side. Both ends can be created as-soon-as-needed; thanks to
   `SimpleChannel` bufferring, no messages will be lost and all messages
   will be delivered in proper order. (This is currently the reason why
   build 1178 flakes on windows).
3. Straightens up the target reporting. Targets are reported as soon
   as they appear on the browser side.

**NOTE:** this doesn't yet remove sessions from protocol.

References #3995
2020-10-02 04:13:42 -07:00

85 lines
2.7 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
loadSubScript('chrome://juggler/content/content/Runtime.js');
loadSubScript('chrome://juggler/content/SimpleChannel.js');
const channel = new SimpleChannel('worker::worker');
const eventListener = event => channel._onMessage(JSON.parse(event.data));
this.addEventListener('message', eventListener);
channel.transport = {
sendMessage: msg => postMessage(JSON.stringify(msg)),
dispose: () => this.removeEventListener('message', eventListener),
};
const runtime = new Runtime(true /* isWorker */);
(() => {
// Create execution context in the runtime only when the script
// source was actually evaluated in it.
const dbg = new Debugger(global);
if (dbg.findScripts({global}).length) {
runtime.createExecutionContext(null /* domWindow */, global, {});
} else {
dbg.onNewScript = function(s) {
dbg.onNewScript = undefined;
dbg.removeAllDebuggees();
runtime.createExecutionContext(null /* domWindow */, global, {});
};
}
})();
class RuntimeAgent {
constructor(runtime, channel) {
this._runtime = runtime;
this._browserRuntime = channel.connect('runtime');
this._eventListeners = [
channel.register('runtime', {
evaluate: this._runtime.evaluate.bind(this._runtime),
callFunction: this._runtime.callFunction.bind(this._runtime),
getObjectProperties: this._runtime.getObjectProperties.bind(this._runtime),
disposeObject: this._runtime.disposeObject.bind(this._runtime),
}),
this._runtime.events.onConsoleMessage(msg => this._browserRuntime.emit('runtimeConsole', msg)),
this._runtime.events.onExecutionContextCreated(this._onExecutionContextCreated.bind(this)),
this._runtime.events.onExecutionContextDestroyed(this._onExecutionContextDestroyed.bind(this)),
];
for (const context of this._runtime.executionContexts())
this._onExecutionContextCreated(context);
}
_onExecutionContextCreated(executionContext) {
this._browserRuntime.emit('runtimeExecutionContextCreated', {
executionContextId: executionContext.id(),
auxData: executionContext.auxData(),
});
}
_onExecutionContextDestroyed(executionContext) {
this._browserRuntime.emit('runtimeExecutionContextDestroyed', {
executionContextId: executionContext.id(),
});
}
dispose() {
for (const disposer of this._eventListeners)
disposer();
this._eventListeners = [];
}
}
let runtimeAgent;
channel.register('', {
attach: () => {
runtimeAgent = new RuntimeAgent(runtime, channel);
},
detach: () => {
runtimeAgent.dispose();
},
});