Andrey Lushnikov 8538f61a72
feat(containers): implement global network tethering for playwright server (#17719)
This patch implements a new mode of network tethering for Playwright
server & its clients.
With this patch:
- playwright server could be launched with the
`--browser-proxy-mode=tether` flag to engage in the new mode
- a new type of client, "Network Tethering Client" can connect to the
server to provide network traffic to the browsers
- all clients that connect to the server with the `x-playwright-proxy:
*` header will get traffic from the "Network Tethering Client"

This patch also adds an environment variable
`PW_OWNED_BY_TETHER_CLIENT`. With this env, playwright server will
auto-close when the network tethering client disconnects. It will also
auto-close if the network client does not connect to the server in the
first 10 seconds of the server existence. This way we can ensure that
`npx playwright docker start` blocks terminal & controls the lifetime of
the started container.
2022-11-03 13:47:51 -07:00

145 lines
5.0 KiB
TypeScript

/**
* Copyright 2018 Google Inc. All rights reserved.
* Modifications copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { ws } from '../utilsBundle';
import type { WebSocket } from '../utilsBundle';
import type { ClientRequest, IncomingMessage } from 'http';
import type { Progress } from './progress';
import { makeWaitForNextTask } from '../utils';
export type ProtocolRequest = {
id: number;
method: string;
params: any;
sessionId?: string;
};
export type ProtocolResponse = {
id?: number;
method?: string;
sessionId?: string;
error?: { message: string; data: any; code?: number };
params?: any;
result?: any;
pageProxyId?: string;
browserContextId?: string;
};
export interface ConnectionTransport {
send(s: ProtocolRequest): void;
close(): void; // Note: calling close is expected to issue onclose at some point.
onmessage?: (message: ProtocolResponse) => void,
onclose?: () => void,
}
export class WebSocketTransport implements ConnectionTransport {
private _ws: WebSocket;
private _progress?: Progress;
onmessage?: (message: ProtocolResponse) => void;
onclose?: () => void;
readonly wsEndpoint: string;
static async connect(progress: (Progress|undefined), url: string, headers?: { [key: string]: string; }, followRedirects?: boolean): Promise<WebSocketTransport> {
progress?.log(`<ws connecting> ${url}`);
const transport = new WebSocketTransport(progress, url, headers, followRedirects);
let success = false;
progress?.cleanupWhenAborted(async () => {
if (!success)
await transport.closeAndWait().catch(e => null);
});
await new Promise<WebSocketTransport>((fulfill, reject) => {
transport._ws.on('open', async () => {
progress?.log(`<ws connected> ${url}`);
fulfill(transport);
});
transport._ws.on('error', event => {
progress?.log(`<ws connect error> ${url} ${event.message}`);
reject(new Error('WebSocket error: ' + event.message));
transport._ws.close();
});
transport._ws.on('unexpected-response', (request: ClientRequest, response: IncomingMessage) => {
const chunks: Buffer[] = [];
const errorPrefix = `${url} ${response.statusCode} ${response.statusMessage}`;
response.on('data', chunk => chunks.push(chunk));
response.on('close', () => {
const error = chunks.length ? `${errorPrefix}\n${Buffer.concat(chunks)}` : errorPrefix;
progress?.log(`<ws unexpected response> ${error}`);
reject(new Error('WebSocket error: ' + error));
transport._ws.close();
});
});
});
success = true;
return transport;
}
constructor(progress: Progress|undefined, url: string, headers?: { [key: string]: string; }, followRedirects?: boolean) {
this.wsEndpoint = url;
this._ws = new ws(url, [], {
perMessageDeflate: false,
maxPayload: 256 * 1024 * 1024, // 256Mb,
// Prevent internal http client error when passing negative timeout.
handshakeTimeout: Math.max(progress?.timeUntilDeadline() ?? 30_000, 1),
headers,
followRedirects,
});
this._progress = progress;
// The 'ws' module in node sometimes sends us multiple messages in a single task.
// In Web, all IO callbacks (e.g. WebSocket callbacks)
// are dispatched into separate tasks, so there's no need
// to do anything extra.
const messageWrap: (cb: () => void) => void = makeWaitForNextTask();
this._ws.addEventListener('message', event => {
messageWrap(() => {
try {
if (this.onmessage)
this.onmessage.call(null, JSON.parse(event.data as string));
} catch (e) {
this._ws.close();
}
});
});
this._ws.addEventListener('close', event => {
this._progress?.log(`<ws disconnected> ${url} code=${event.code} reason=${event.reason}`);
if (this.onclose)
this.onclose.call(null);
});
// Prevent Error: read ECONNRESET.
this._ws.addEventListener('error', error => this._progress?.log(`<ws error> ${error.type} ${error.message}`));
}
send(message: ProtocolRequest) {
this._ws.send(JSON.stringify(message));
}
close() {
this._progress?.log(`<ws disconnecting> ${this._ws.url}`);
this._ws.close();
}
async closeAndWait() {
if (this._ws.readyState === ws.CLOSED)
return;
const promise = new Promise(f => this._ws.once('close', f));
this.close();
await promise; // Make sure to await the actual disconnect.
}
}