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			186 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package core
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import (
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	"context"
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	"sync"
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	"time"
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	"v2ray.com/core/common"
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	"v2ray.com/core/common/platform"
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)
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// TimeoutPolicy contains limits for connection timeout.
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type TimeoutPolicy struct {
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	// Timeout for handshake phase in a connection.
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	Handshake time.Duration
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	// Timeout for connection being idle, i.e., there is no egress or ingress traffic in this connection.
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	ConnectionIdle time.Duration
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	// Timeout for an uplink only connection, i.e., the downlink of the connection has been closed.
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	UplinkOnly time.Duration
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	// Timeout for an downlink only connection, i.e., the uplink of the connection has been closed.
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	DownlinkOnly time.Duration
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}
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// StatsPolicy contains settings for stats counters.
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type StatsPolicy struct {
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	// Whether or not to enable stat counter for user uplink traffic.
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	UserUplink bool
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	// Whether or not to enable stat counter for user downlink traffic.
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	UserDownlink bool
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}
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// BufferPolicy contains settings for internal buffer.
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type BufferPolicy struct {
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	// Size of buffer per connection, in bytes. -1 for unlimited buffer.
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	PerConnection int32
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}
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// SystemStatsPolicy contains stat policy settings on system level.
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type SystemStatsPolicy struct {
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	// Whether or not to enable stat counter for uplink traffic in inbound handlers.
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	InboundUplink bool
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	// Whether or not to enable stat counter for downlink traffic in inbound handlers.
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	InboundDownlink bool
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}
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// SystemPolicy contains policy settings at system level.
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type SystemPolicy struct {
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	Stats  SystemStatsPolicy
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	Buffer BufferPolicy
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}
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// Policy is session based settings for controlling V2Ray requests. It contains various settings (or limits) that may differ for different users in the context.
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type Policy struct {
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	Timeouts TimeoutPolicy // Timeout settings
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	Stats    StatsPolicy
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	Buffer   BufferPolicy
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}
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// PolicyManager is a feature that provides Policy for the given user by its id or level.
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type PolicyManager interface {
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	Feature
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	// ForLevel returns the Policy for the given user level.
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	ForLevel(level uint32) Policy
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	// ForSystem returns the Policy for V2Ray system.
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	ForSystem() SystemPolicy
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}
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var defaultBufferSize int32 = 10 * 1024 * 1024
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func init() {
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	const key = "v2ray.ray.buffer.size"
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	size := platform.EnvFlag{
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		Name:    key,
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		AltName: platform.NormalizeEnvName(key),
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	}.GetValueAsInt(10)
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	if size == 0 {
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		defaultBufferSize = -1
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	} else {
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		defaultBufferSize = int32(size) * 1024 * 1024
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	}
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}
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func defaultBufferPolicy() BufferPolicy {
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	return BufferPolicy{
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		PerConnection: defaultBufferSize,
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	}
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}
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// DefaultPolicy returns the Policy when user is not specified.
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func DefaultPolicy() Policy {
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	return Policy{
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		Timeouts: TimeoutPolicy{
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			Handshake:      time.Second * 4,
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			ConnectionIdle: time.Second * 300,
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			UplinkOnly:     time.Second * 2,
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			DownlinkOnly:   time.Second * 5,
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		},
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		Stats: StatsPolicy{
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			UserUplink:   false,
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			UserDownlink: false,
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		},
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		Buffer: defaultBufferPolicy(),
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	}
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}
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type policyKey int
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const (
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	bufferPolicyKey policyKey = 0
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)
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func ContextWithBufferPolicy(ctx context.Context, p BufferPolicy) context.Context {
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	return context.WithValue(ctx, bufferPolicyKey, p)
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}
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func BufferPolicyFromContext(ctx context.Context) BufferPolicy {
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	pPolicy := ctx.Value(bufferPolicyKey)
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	if pPolicy == nil {
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		return defaultBufferPolicy()
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	}
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	return pPolicy.(BufferPolicy)
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}
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type syncPolicyManager struct {
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	sync.RWMutex
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	PolicyManager
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}
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func (m *syncPolicyManager) ForLevel(level uint32) Policy {
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	m.RLock()
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	defer m.RUnlock()
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	if m.PolicyManager == nil {
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		p := DefaultPolicy()
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		if level == 1 {
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			p.Timeouts.ConnectionIdle = time.Second * 600
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		}
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		return p
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	}
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	return m.PolicyManager.ForLevel(level)
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}
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func (m *syncPolicyManager) ForSystem() SystemPolicy {
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	m.RLock()
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	defer m.RUnlock()
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	if m.PolicyManager == nil {
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		return SystemPolicy{}
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	}
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	return m.PolicyManager.ForSystem()
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}
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func (m *syncPolicyManager) Start() error {
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	m.RLock()
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	defer m.RUnlock()
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	if m.PolicyManager == nil {
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		return nil
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	}
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	return m.PolicyManager.Start()
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}
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func (m *syncPolicyManager) Close() error {
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	m.RLock()
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	defer m.RUnlock()
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	return common.Close(m.PolicyManager)
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}
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func (m *syncPolicyManager) Set(manager PolicyManager) {
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	if manager == nil {
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		return
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	}
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	m.Lock()
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	defer m.Unlock()
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	common.Close(m.PolicyManager) // nolint: errcheck
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	m.PolicyManager = manager
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}
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