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			53 lines
		
	
	
		
			1016 B
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1016 B
		
	
	
	
		
			Go
		
	
	
	
	
	
| package buf
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| 
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| import (
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| 	"sync"
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| )
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| 
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| // Pool provides functionality to generate and recycle buffers on demand.
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| type Pool interface {
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| 	// Allocate either returns a unused buffer from the pool, or generates a new one from system.
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| 	Allocate() *Buffer
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| 	// Free recycles the given buffer.
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| 	Free(*Buffer)
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| }
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| 
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| // SyncPool is a buffer pool based on sync.Pool
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| type SyncPool struct {
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| 	allocator *sync.Pool
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| }
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| 
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| // NewSyncPool creates a SyncPool with given buffer size.
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| func NewSyncPool(bufferSize uint32) *SyncPool {
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| 	pool := &SyncPool{
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| 		allocator: &sync.Pool{
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| 			New: func() interface{} { return make([]byte, bufferSize) },
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| 		},
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| 	}
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| 	return pool
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| }
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| 
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| // Allocate implements Pool.Allocate().
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| func (p *SyncPool) Allocate() *Buffer {
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| 	return &Buffer{
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| 		v:    p.allocator.Get().([]byte),
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| 		pool: p,
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| 	}
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| }
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| 
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| // Free implements Pool.Free().
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| func (p *SyncPool) Free(buffer *Buffer) {
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| 	if buffer.v != nil {
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| 		p.allocator.Put(buffer.v)
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| 	}
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| }
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| 
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| const (
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| 	// Size of a regular buffer.
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| 	Size = 2 * 1024
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| )
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| 
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| var (
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| 	mediumPool Pool = NewSyncPool(Size)
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| )
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