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			202 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			202 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package inbound
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import (
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	"context"
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	"sync"
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	"time"
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	"v2ray.com/core"
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	"v2ray.com/core/app/proxyman"
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	"v2ray.com/core/common/dice"
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	"v2ray.com/core/common/mux"
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	"v2ray.com/core/common/net"
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	"v2ray.com/core/common/task"
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	"v2ray.com/core/proxy"
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	"v2ray.com/core/transport/internet"
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)
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type DynamicInboundHandler struct {
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	tag            string
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	v              *core.Instance
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	proxyConfig    interface{}
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	receiverConfig *proxyman.ReceiverConfig
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	streamSettings *internet.MemoryStreamConfig
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	portMutex      sync.Mutex
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	portsInUse     map[net.Port]bool
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	workerMutex    sync.RWMutex
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	worker         []worker
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	lastRefresh    time.Time
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	mux            *mux.Server
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	task           *task.Periodic
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	ctx context.Context
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}
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func NewDynamicInboundHandler(ctx context.Context, tag string, receiverConfig *proxyman.ReceiverConfig, proxyConfig interface{}) (*DynamicInboundHandler, error) {
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	v := core.MustFromContext(ctx)
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	h := &DynamicInboundHandler{
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		tag:            tag,
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		proxyConfig:    proxyConfig,
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		receiverConfig: receiverConfig,
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		portsInUse:     make(map[net.Port]bool),
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		mux:            mux.NewServer(ctx),
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		v:              v,
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		ctx:            ctx,
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	}
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	mss, err := internet.ToMemoryStreamConfig(receiverConfig.StreamSettings)
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	if err != nil {
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		return nil, newError("failed to parse stream settings").Base(err).AtWarning()
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	}
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	if receiverConfig.ReceiveOriginalDestination {
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		if mss.SocketSettings == nil {
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			mss.SocketSettings = &internet.SocketConfig{}
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		}
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		if mss.SocketSettings.Tproxy == internet.SocketConfig_Off {
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			mss.SocketSettings.Tproxy = internet.SocketConfig_Redirect
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		}
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		mss.SocketSettings.ReceiveOriginalDestAddress = true
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	}
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	h.streamSettings = mss
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	h.task = &task.Periodic{
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		Interval: time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()),
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		Execute:  h.refresh,
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	}
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	return h, nil
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}
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func (h *DynamicInboundHandler) allocatePort() net.Port {
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	from := int(h.receiverConfig.PortRange.From)
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	delta := int(h.receiverConfig.PortRange.To) - from + 1
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	h.portMutex.Lock()
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	defer h.portMutex.Unlock()
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	for {
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		r := dice.Roll(delta)
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		port := net.Port(from + r)
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		_, used := h.portsInUse[port]
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		if !used {
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			h.portsInUse[port] = true
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			return port
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		}
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	}
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}
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func (h *DynamicInboundHandler) closeWorkers(workers []worker) {
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	ports2Del := make([]net.Port, len(workers))
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	for idx, worker := range workers {
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		ports2Del[idx] = worker.Port()
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		if err := worker.Close(); err != nil {
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			newError("failed to close worker").Base(err).WriteToLog()
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		}
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	}
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	h.portMutex.Lock()
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	for _, port := range ports2Del {
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		delete(h.portsInUse, port)
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	}
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	h.portMutex.Unlock()
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}
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func (h *DynamicInboundHandler) refresh() error {
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	h.lastRefresh = time.Now()
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	timeout := time.Minute * time.Duration(h.receiverConfig.AllocationStrategy.GetRefreshValue()) * 2
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	concurrency := h.receiverConfig.AllocationStrategy.GetConcurrencyValue()
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	workers := make([]worker, 0, concurrency)
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	address := h.receiverConfig.Listen.AsAddress()
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	if address == nil {
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		address = net.AnyIP
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	}
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	uplinkCounter, downlinkCounter := getStatCounter(h.v, h.tag)
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	for i := uint32(0); i < concurrency; i++ {
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		port := h.allocatePort()
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		rawProxy, err := core.CreateObject(h.v, h.proxyConfig)
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		if err != nil {
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			newError("failed to create proxy instance").Base(err).AtWarning().WriteToLog()
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			continue
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		}
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		p := rawProxy.(proxy.Inbound)
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		nl := p.Network()
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		if net.HasNetwork(nl, net.Network_TCP) {
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			worker := &tcpWorker{
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				tag:             h.tag,
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				address:         address,
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				port:            port,
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				proxy:           p,
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				stream:          h.streamSettings,
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				recvOrigDest:    h.receiverConfig.ReceiveOriginalDestination,
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				dispatcher:      h.mux,
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				sniffingConfig:  h.receiverConfig.GetEffectiveSniffingSettings(),
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				uplinkCounter:   uplinkCounter,
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				downlinkCounter: downlinkCounter,
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				ctx:             h.ctx,
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			}
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			if err := worker.Start(); err != nil {
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				newError("failed to create TCP worker").Base(err).AtWarning().WriteToLog()
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				continue
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			}
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			workers = append(workers, worker)
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		}
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		if net.HasNetwork(nl, net.Network_UDP) {
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			worker := &udpWorker{
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				tag:             h.tag,
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				proxy:           p,
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				address:         address,
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				port:            port,
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				dispatcher:      h.mux,
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				uplinkCounter:   uplinkCounter,
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				downlinkCounter: downlinkCounter,
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				stream:          h.streamSettings,
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			}
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			if err := worker.Start(); err != nil {
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				newError("failed to create UDP worker").Base(err).AtWarning().WriteToLog()
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				continue
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			}
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			workers = append(workers, worker)
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		}
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	}
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	h.workerMutex.Lock()
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	h.worker = workers
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	h.workerMutex.Unlock()
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	time.AfterFunc(timeout, func() {
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		h.closeWorkers(workers)
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	})
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	return nil
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}
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func (h *DynamicInboundHandler) Start() error {
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	return h.task.Start()
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}
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func (h *DynamicInboundHandler) Close() error {
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	return h.task.Close()
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}
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func (h *DynamicInboundHandler) GetRandomInboundProxy() (interface{}, net.Port, int) {
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	h.workerMutex.RLock()
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	defer h.workerMutex.RUnlock()
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	if len(h.worker) == 0 {
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		return nil, 0, 0
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	}
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	w := h.worker[dice.Roll(len(h.worker))]
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	expire := h.receiverConfig.AllocationStrategy.GetRefreshValue() - uint32(time.Since(h.lastRefresh)/time.Minute)
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	return w.Proxy(), w.Port(), int(expire)
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}
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func (h *DynamicInboundHandler) Tag() string {
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	return h.tag
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}
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